first_server
Offline 94.25.229.180:28015 checked 35d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does first_server rank against other Rust servers?
Over the past week it ranks #13,746 for player hours, which puts first_server in the top 59% of all ranked servers.
How busy is first_server?
We have no live count for first_server right now. It was last seen 35 days 12 hours ago.
Lists and tags
What do the server tags on first_server mean?
What the game's server browser reads from first_server is this set of tags: gmvanilla (Game mode): The game mode is vanilla survival; mp500 (Max players): You can join up to 500 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include first_server?
first_server appears among the Rust Population lists that follow: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on first_server?
Its rhythm cannot be told yet: too few of first_server's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 38 days 17 hours ago, that is how long the current world has stood.
Map and rules
Which map does first_server run?
A procedural map, generated by the game, is in use on first_server.
What are the rules and settings on first_server?
The name tells you nothing about gather rates: first_server states none. No limit is set beyond the standard 8 players per group. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat off: VAC.
Server details
Which version of Rust does first_server run?
The setup is Rust network protocol 2633 and build 165217 on Windows for first_server. Steam updates your game automatically, but you need the same protocol to join.
Is first_server online, and how reliable is it?
Currently offline, first_server was last seen 35 days 12 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 19 September 2026, Rust Population saw it for the first time.
Where is first_server located?
No region is published by first_server. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 94.25.229.180:28015.
How to join
How do I join first_server?
Open the console with F1 in Rust and enter client.connect 94.25.229.180:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.