first_server
Offline 94.25.229.19:28015 checked 34d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does first_server rank against other Rust servers?
By player hours over the last seven days, first_server places at #13,198, within the top 60% of ranked servers.
How busy is first_server?
first_server is offline at this count; we last saw it 34 days 23 hours ago.
Tags
What do the server tags on first_server mean?
These are the tags first_server publishes, as read by the game's server browser: gmvanilla (Game mode): The game mode is vanilla survival; mp500 (Max players): 500 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include first_server?
first_server appears among the Rust Population lists that follow: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on first_server?
Its rhythm cannot be told yet: too few of first_server's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 38 days 18 hours ago the current world was made.
Settings
Which map does first_server run?
The map on first_server is procedural, made by the game.
What are the rules and settings on first_server?
Nothing in first_server's name says how gather works. No limit is set beyond the standard 8 players per group. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat off: VAC.
About the server
Which version of Rust does first_server run?
The setup is Rust network protocol 2633 and build 165217 on Windows for first_server. Your game needs the same protocol to join; Steam takes care of updating it.
Is first_server online, and how reliable is it?
Offline at the moment, first_server was last seen 34 days 23 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 23 September 2026, Rust Population saw it for the first time.
Where is first_server located?
No region is published by first_server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 94.25.229.19:28015.
How to join
How do I join first_server?
Open the console with F1 in Rust and enter client.connect 94.25.229.19:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.