first_server
Offline 94.25.229.45:28015 checked 29d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does first_server rank against other Rust servers?
Over the past week it ranks #14,561 for player hours, which puts first_server in the top 61% of all ranked servers.
How busy is first_server?
At this count first_server is offline, with its last sighting 29 days 6 hours ago.
Tags
What do the server tags on first_server mean?
What the game's server browser reads from first_server is this set of tags: gmvanilla (Game mode): Survival in vanilla form; mp500 (Max players): The server has 500 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include first_server?
first_server appears among the Rust Population lists that follow: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on first_server?
Too few wipes are on record for first_server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 33 days ago the current world was made.
Map and rules
Which map does first_server run?
A procedural map, generated by the game, is in use on first_server.
What are the rules and settings on first_server?
Nothing in first_server's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. You play with Valve's anti-cheat off: VAC.
Server details
Which version of Rust does first_server run?
On Windows, first_server runs Rust network protocol 2633 and build 165217. Your game needs the same protocol to join; Steam takes care of updating it.
Is first_server online, and how reliable is it?
Offline at the moment, first_server was last seen 29 days 6 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 28 September 2026.
Where is first_server located?
Nothing published by first_server states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 94.25.229.45:28015.
How to join
How do I join first_server?
Either enter client.connect 94.25.229.45:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.