Rust PopulationField survey · Rust servers
Observing 102,408 players 11,904 servers 3,941 with someone on 403 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 13,777habitat unknownfirst seen 5 Oct 2026

Getoff

Offline 94.27.212.169:28015 checked 23d ago

Measurements

Players now
1/ 1
= 1 player
100% full
7-day average
0
peak –
Rank
#13,777
top 61%
Last wipe
24d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Getoff rank against other Rust servers?

By player hours over the last seven days, Getoff places at #13,777, within the top 61% of ranked servers.

How busy is Getoff?

Getoff is offline at this count; we last saw it 23 days 21 hours ago.

Lists and tags

What do the server tags on Getoff mean?

The game's server browser reads the tags Getoff publishes: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): The server has 1 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Getoff?

Getoff appears among the Rust Population lists that follow: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe schedule

What is the wipe schedule on Getoff?

Its rhythm cannot be told yet: too few of Getoff's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 24 days 2 hours ago, that is how long the current world has stood.

Map and rules

Which map does Getoff run?

A procedural map, generated by the game, is in use on Getoff.

What are the rules and settings on Getoff?

The name tells you nothing about gather rates: Getoff states none. No limit is set beyond the standard 8 players per group. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does Getoff run?

On Windows, Getoff runs Rust network protocol 2634 and build 166652. The protocol must match for you to join, and Steam updates it for you.

Is Getoff online, and how reliable is it?

Offline at the moment, Getoff was last seen 23 days 21 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 5 October 2026.

Where is Getoff located?

Nothing published by Getoff states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 94.27.212.169:28015 is where it lives.

Getting in

How do I join Getoff?

To connect directly, open Rust's console with F1 and type client.connect 94.27.212.169:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players The server has 1 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build Game build: 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.