RPTEST
Offline 94.29.35.120:28116 checked 3d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does RPTEST rank against other Rust servers?
Over the past week it ranks #15,344 for player hours, which puts RPTEST in the top 69% of all ranked servers.
How busy is RPTEST?
RPTEST is offline at this count; we last saw it 3 days 20 hours ago. Counted over seven days: an average of 0 players.
Tags
What do the server tags on RPTEST mean?
What the game's server browser reads from RPTEST is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): The server has 500 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include RPTEST?
RPTEST appears among the Rust Population lists that follow: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Wipe notes
What is the wipe schedule on RPTEST?
Too few wipes are on record for RPTEST to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 3 days 20 hours ago the current world was made.
Map and rules
What are the rules and settings on RPTEST?
Nothing in RPTEST's name says how gather works. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does RPTEST run?
The setup is Rust network protocol 2635 and build 168909 on Linux for RPTEST. The protocol must match for you to join, and Steam updates it for you.
Is RPTEST online, and how reliable is it?
Currently offline, RPTEST was last seen 3 days 20 hours ago. Over the last 3 full days, 0 of 72 hours were online, or 0%. The first sighting by Rust Population was on 25 October 2026.
Where is RPTEST located?
A region is not published by RPTEST. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 94.29.35.120:28116.
How to join
How do I join RPTEST?
Either enter client.connect 94.29.35.120:28116 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.