ollie-test-local
Offline 94.33.255.246:28015 checked 9h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does ollie-test-local rank against other Rust servers?
The last seven days of player hours place ollie-test-local at #15,366, within the top 70% of all ranked servers.
How busy is ollie-test-local?
ollie-test-local is offline at this count; we last saw it 9 hours ago. A seven-day average of 0 players was counted here.
Tags
What do the server tags on ollie-test-local mean?
The game's server browser reads the tags ollie-test-local publishes: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): You can join up to 2 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include ollie-test-local?
ollie-test-local appears among the Rust Population lists that follow: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Wipe notes
What is the wipe schedule on ollie-test-local?
Too few wipes are on record for ollie-test-local to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 10 hours ago the current world was made.
Settings
Which map does ollie-test-local run?
A procedural map, generated by the game, is in use on ollie-test-local.
What are the rules and settings on ollie-test-local?
The name tells you nothing about gather rates: ollie-test-local states none. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. You play with Valve's anti-cheat off: VAC.
Server details
Which version of Rust does ollie-test-local run?
On Windows, ollie-test-local runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Is ollie-test-local online, and how reliable is it?
We last saw ollie-test-local 9 hours ago, and it is offline now. The first sighting by Rust Population was on 27 October 2026.
Where is ollie-test-local located?
No region is published by ollie-test-local. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 94.33.255.246:28015.
How to join
How do I join ollie-test-local?
Open the console with F1 in Rust and enter client.connect 94.33.255.246:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.