your_server_name
Offline 94.41.131.169:28015 checked 20d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 19:28 UTC20d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does your_server_name rank against other Rust servers?
By player hours over the last seven days, your_server_name places at #15,903, within the top 72% of ranked servers.
How busy is your_server_name?
your_server_name is offline at this count; we last saw it 20 days 21 hours ago.
Lists and tags
What do the server tags on your_server_name mean?
What the game's server browser reads from your_server_name is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): You can join up to 5 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167058 (Build): The game build is 167058; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include your_server_name?
your_server_name appears among the Rust Population lists that follow: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What does wipe day look like on your_server_name?
Across its recent wipes the busiest crowds averaged 0 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on your_server_name?
Its rhythm cannot be told yet: too few of your_server_name's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 20 days 22 hours ago the current world was made.
Settings
Which map does your_server_name run?
A procedural map, generated by the game, is in use on your_server_name.
What are the rules and settings on your_server_name?
Nothing in your_server_name's name says how gather works. The group limit is 8 players, which is the default. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does your_server_name run?
On Windows, your_server_name runs Rust network protocol 2634 and build 167058. Your game needs the same protocol to join; Steam takes care of updating it.
Is your_server_name online, and how reliable is it?
We last saw your_server_name 20 days 21 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 7 October 2026.
Where is your_server_name located?
A region is not published by your_server_name. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 94.41.131.169:28015.
Getting in
How do I join your_server_name?
Open the console with F1 in Rust and enter client.connect 94.41.131.169:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.