Rust
Offline EU 94.54.124.53:30015 checked 22d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Rust rank against other Rust servers?
Seven-day player hours put Rust at #15,960, or #2,512 in Europe, inside the top 71% of all ranked servers.
How busy is Rust?
Rust is offline at this count; we last saw it 22 days 10 hours ago.
Tags
What do the server tags on Rust mean?
These are the tags Rust publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp300 (Max players): 300 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2631 (Protocol): The protocol is 2631; a different version will not connect; cs158240 (Build): Game build: 158240; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; EU (Europe): The server browser lists it under Europe. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Rust?
On Rust Population, Rust is filed under these lists: Rust servers in Europe and Modded Rust servers, counted. Filter the server list by Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it will show up.
Wipe schedule
What is the wipe schedule on Rust?
The next wipe for Rust is estimated from the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. 106 days 1 hours ago the current world was made. In its tags a monthly wipe schedule is published.
Map and rules
Which map does Rust run?
A procedural map, generated by the game, is in use on Rust.
What are the rules and settings on Rust?
No gather rate appears in the name of Rust. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. The server describes itself as vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Rust run?
Rust network protocol 2631 and build 158240 on Windows is what Rust uses. The protocol must match for you to join, and Steam updates it for you.
Is Rust online, and how reliable is it?
Offline at the moment, Rust was last seen 22 days 10 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 1 October 2026.
Where is Rust located?
The EU tag is how Rust places itself in Europe. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 94.54.124.53:30015.
How to join
How do I join Rust?
To connect directly, open Rust's console with F1 and type client.connect 94.54.124.53:30015; or press Launch Rust on this page and Steam opens Rust and joins for you.