Test Achivments
Offline 94.67.158.74:28015 checked 9d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 15:48 UTC9d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Test Achivments rank against other Rust servers?
The last seven days of player hours place Test Achivments at #12,981, within the top 59% of all ranked servers.
How busy is Test Achivments?
Test Achivments is offline at this count; we last saw it 9 days 2 hours ago.
Tags
What do the server tags on Test Achivments mean?
These are the tags Test Achivments publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Test Achivments?
Test Achivments appears among the Rust Population lists that follow: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe notes
What does wipe day look like on Test Achivments?
The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on Test Achivments?
Too few wipes are on record for Test Achivments to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 9 days 5 hours ago.
Map and rules
Which map does Test Achivments run?
Test Achivments uses a map the game generates: procedural.
What are the rules and settings on Test Achivments?
The name tells you nothing about gather rates: Test Achivments states none. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Test Achivments run?
The setup is Rust network protocol 2634 and build 167781 on Windows for Test Achivments. Steam updates your game automatically, but you need the same protocol to join.
Is Test Achivments online, and how reliable is it?
Currently offline, Test Achivments was last seen 9 days 2 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 18 October 2026.
Where is Test Achivments located?
No region is published by Test Achivments. The location a server claims is what Rust Population shows, not the place where the machine stands. 94.67.158.74:28015 is where it lives.
Getting in
How do I join Test Achivments?
Either enter client.connect 94.67.158.74:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.