test
Offline 94.77.167.136:28015 checked 33d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does test rank against other Rust servers?
By player hours over the last seven days, test places at #15,721, within the top 71% of ranked servers.
How busy is test?
test is offline at this count; we last saw it 33 days 15 hours ago.
Lists and tags
What do the server tags on test mean?
The game's server browser reads the tags test publishes: gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): The server has 500 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs165625 (Build): This server runs game build 165625; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include test?
These Rust Population lists include test: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on test?
The record holds too few of test's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 33 days 17 hours ago the current world was made.
Map and rules
Which map does test run?
test uses a map the game generates: procedural.
What are the rules and settings on test?
The name tells you nothing about gather rates: test states none. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does test run?
Rust network protocol 2634 and build 165625 on Windows is what test uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is test online, and how reliable is it?
Currently offline, test was last seen 33 days 15 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 24 September 2026, Rust Population saw it for the first time.
Where is test located?
No region is published by test. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 94.77.167.136:28015.
How to join
How do I join test?
Open the console with F1 in Rust and enter client.connect 94.77.167.136:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.