ServerName
Offline 94.77.32.163:28015 checked 41d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does ServerName rank against other Rust servers?
The last seven days of player hours place ServerName at #15,439, within the top – of all ranked servers.
How busy is ServerName?
ServerName is offline at this count; we last saw it 41 days ago.
Lists and tags
What do the server tags on ServerName mean?
The game's server browser reads the tags ServerName publishes: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): You can join up to 5 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs163794 (Build): This server runs game build 163794; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include ServerName?
ServerName appears among the Rust Population lists that follow: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on ServerName?
Too few wipes are on record for ServerName to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 44 days 16 hours ago, that is how long the current world has stood.
Settings
Which map does ServerName run?
A procedural map, generated by the game, is in use on ServerName.
What are the rules and settings on ServerName?
No gather rate appears in the name of ServerName. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is not running.
Server details
Which version of Rust does ServerName run?
On Windows, ServerName runs Rust network protocol 2633 and build 163794. Your game needs the same protocol to join; Steam takes care of updating it.
Is ServerName online, and how reliable is it?
Offline at the moment, ServerName was last seen 41 days ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 17 September 2026, Rust Population saw it for the first time.
Where is ServerName located?
No region is published by ServerName. Rust Population does not look up where the machine stands; it shows where the server says it is. 94.77.32.163:28015 is where it lives.
Getting in
How do I join ServerName?
Open the console with F1 in Rust and enter client.connect 94.77.32.163:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.