Rust PopulationField survey · Rust servers
Observing 49,122 players 11,642 servers 3,215 with someone on 105 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 2,515habitat unknownfirst seen 13 Sep 2026

Friendly Rust X2/QUAD/KIT/TELEPORT/EVENT'S

Online 95.104.193.92:28015 checked 11m ago

2x biweekly wipes moddedoxide

Measurements

Players now
2/ 100
= 1 player
2% full
7-day average
2
peak 7
Rank
#2,515
top 11%
Last wipe
9d ago
biweekly schedule
Next wipe
4d 8h
Sun 1 Nov, 17:24 UTC
Obs. 1 · sightings

Players

AveragePeak
0123410:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020010:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 17:24 UTC, in 4d 8h. Its biweekly schedule tag · low confidence

15 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
9
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 11

Coming wipes

4d 8h
Sun 1 Nov, 17:24 UTC
8d 9h
Thu 5 Nov, 19:00 UTC
FW
18d 8h
Sun 15 Nov, 17:24 UTC
32d 8h
Sun 29 Nov, 17:24 UTC
36d 9h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Sun 18 OctThu 1 OctFri 18 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 2 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 17:24 UTC9d ago 6 – running 1
Thu 1 Oct, 18:59 UTC FW26d ago 8 halved by day 14 16.9 days 2
Fri 18 Sep, 16:32 UTC39d ago 12 halved by day 8 13.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Friendly Rust X2/QUAD/KIT/TELEPORT/EVENT'S rank against other Rust servers?

The last seven days of player hours place Friendly Rust X2/QUAD/KIT/TELEPORT/EVENT'S at #2,515, within the top 11% of all ranked servers.

How busy is Friendly Rust X2/QUAD/KIT/TELEPORT/EVENT'S?

Friendly Rust X2/QUAD/KIT/TELEPORT/EVENT'S holds 2 players at the moment, out of 100 slots. Averaged over seven days, it drew 2 players and reached a peak of 7. In the last 48 hours the peak hour came at 16:00 UTC, averaging 3 players.

Lists and tags

What do the server tags on Friendly Rust X2/QUAD/KIT/TELEPORT/EVENT'S mean?

What the game's server browser reads from Friendly Rust X2/QUAD/KIT/TELEPORT/EVENT'S is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts5 (Group limit): Teams can have no more than 5 players; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptsw (Networking): This server uses the network layer 'sw'; $r? (Region code): No region code is set; ^b (Biweekly): The server wipes on a two-week cycle; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Friendly Rust X2/QUAD/KIT/TELEPORT/EVENT'S?

These Rust Population lists include Friendly Rust X2/QUAD/KIT/TELEPORT/EVENT'S: 2x Rust servers: the live count and Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x and it will show up.

Wipe notes

What does wipe day look like on Friendly Rust X2/QUAD/KIT/TELEPORT/EVENT'S?

The busiest point of its recent wipes averaged 9 players. 2 hours after the latest wipe the crowd peaked. In 0% of recent wipes, half the peak was held until the next wipe. The crowd dropped below half by day 11 when it did not hold.

What is the wipe schedule on Friendly Rust X2/QUAD/KIT/TELEPORT/EVENT'S?

Its tag sets the prediction: too few of Friendly Rust X2/QUAD/KIT/TELEPORT/EVENT'S's wipes are on record to confirm the schedule. On Sunday 1 November at 17:24 UTC its next wipe is due. Counted from 9 days 15 hours ago, that is how long the current world has stood. A wipe every two weeks is what the tags publish.

Map and rules

Which map does Friendly Rust X2/QUAD/KIT/TELEPORT/EVENT'S run?

Friendly Rust X2/QUAD/KIT/TELEPORT/EVENT'S uses a map the game generates, procedural, at size 4,750 with seed 341614. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on Friendly Rust X2/QUAD/KIT/TELEPORT/EVENT'S?

Friendly Rust X2/QUAD/KIT/TELEPORT/EVENT'S advertises a 2x gather rate in its title. Up to 5 players can team together. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does Friendly Rust X2/QUAD/KIT/TELEPORT/EVENT'S run?

Rust network protocol 2635 and build 168909 on Windows is what Friendly Rust X2/QUAD/KIT/TELEPORT/EVENT'S uses. Steam updates your game automatically, but you need the same protocol to join.

Does Friendly Rust X2/QUAD/KIT/TELEPORT/EVENT'S run smoothly?

It ran at 107 server fps on average over the last 48 hours, and never went below 101. Entities peaked at 127,763, including buildings, deployables and everything else. Memory use peaked at 4,045 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is Friendly Rust X2/QUAD/KIT/TELEPORT/EVENT'S online, and how reliable is it?

Right now, Friendly Rust X2/QUAD/KIT/TELEPORT/EVENT'S is online. The uptime it reports suggests a restart roughly 7 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. It was first seen by Rust Population on 13 September 2026.

Where is Friendly Rust X2/QUAD/KIT/TELEPORT/EVENT'S located?

No region is published by Friendly Rust X2/QUAD/KIT/TELEPORT/EVENT'S. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 95.104.193.92:28015 is where it lives.

How to join

How do I join Friendly Rust X2/QUAD/KIT/TELEPORT/EVENT'S?

To connect directly, open Rust's console with F1 and type client.connect 95.104.193.92:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp100,ptsw,$r?,v2635,^b,gmrust,cs168909,ts5,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The server has 100 slots.
ts5
Group limit Teams can have no more than 5 players.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build This server runs game build 168909.
ptsw
Networking This server uses the network layer 'sw'.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.