Timeweb Cloud
Offline 95.104.207.218:28015 checked 26d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Timeweb Cloud rank against other Rust servers?
The last seven days of player hours place Timeweb Cloud at #13,875, within the top 60% of all ranked servers.
How busy is Timeweb Cloud?
Timeweb Cloud is offline at this count; we last saw it 26 days 19 hours ago.
Tags
What do the server tags on Timeweb Cloud mean?
What the game's server browser reads from Timeweb Cloud is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The server has 5 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Timeweb Cloud?
Timeweb Cloud appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Timeweb Cloud?
Too few wipes are on record for Timeweb Cloud to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 26 days 20 hours ago the current world was made.
Map and rules
Which map does Timeweb Cloud run?
The map on Timeweb Cloud is procedural, made by the game.
What are the rules and settings on Timeweb Cloud?
Nothing in Timeweb Cloud's name says how gather works. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Timeweb Cloud run?
On Windows, Timeweb Cloud runs Rust network protocol 2634 and build 166494. The protocol must match for you to join, and Steam updates it for you.
Is Timeweb Cloud online, and how reliable is it?
We last saw Timeweb Cloud 26 days 19 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 1 October 2026.
Where is Timeweb Cloud located?
A region is not published by Timeweb Cloud. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 95.104.207.218:28015.
Getting in
How do I join Timeweb Cloud?
To connect directly, open Rust's console with F1 and type client.connect 95.104.207.218:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.