Rust PopulationField survey · Rust servers
Observing 58,743 players 11,691 servers 3,438 with someone on 104 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 13,264habitat unknownfirst seen 17 Sep 2026

your_server_name

Offline 95.105.3.252:28015 checked 40d ago

Measurements

Players now
1/ 5
= 1 player
20% full
7-day average
0
peak –
Rank
#13,264
no region published
Last wipe
43d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep
Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does your_server_name rank against other Rust servers?

The last seven days of player hours place your_server_name at #13,264, within the top – of all ranked servers.

How busy is your_server_name?

At this count your_server_name is offline, with its last sighting 40 days 15 hours ago.

Lists and tags

What do the server tags on your_server_name mean?

The game's server browser reads the tags your_server_name publishes: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): You can join up to 5 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include your_server_name?

your_server_name appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe notes

What is the wipe schedule on your_server_name?

Its rhythm cannot be told yet: too few of your_server_name's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 43 days 17 hours ago.

Settings

Which map does your_server_name run?

A procedural map, generated by the game, is in use on your_server_name.

What are the rules and settings on your_server_name?

No gather rate appears in the name of your_server_name. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does your_server_name run?

The setup is Rust network protocol 2633 and build 163794 on Windows for your_server_name. The protocol must match for you to join, and Steam updates it for you.

Is your_server_name online, and how reliable is it?

We last saw your_server_name 40 days 15 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 17 September 2026.

Where is your_server_name located?

A region is not published by your_server_name. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 95.105.3.252:28015.

Getting in

How do I join your_server_name?

Open the console with F1 in Rust and enter client.connect 95.105.3.252:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp5
Max players You can join up to 5 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol To join, your game must match protocol 2633.
cs163794
Build The game build is 163794.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.