your_server_name
Offline 95.105.3.252:28015 checked 40d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does your_server_name rank against other Rust servers?
The last seven days of player hours place your_server_name at #13,264, within the top – of all ranked servers.
How busy is your_server_name?
At this count your_server_name is offline, with its last sighting 40 days 15 hours ago.
Lists and tags
What do the server tags on your_server_name mean?
The game's server browser reads the tags your_server_name publishes: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): You can join up to 5 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include your_server_name?
your_server_name appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on your_server_name?
Its rhythm cannot be told yet: too few of your_server_name's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 43 days 17 hours ago.
Settings
Which map does your_server_name run?
A procedural map, generated by the game, is in use on your_server_name.
What are the rules and settings on your_server_name?
No gather rate appears in the name of your_server_name. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does your_server_name run?
The setup is Rust network protocol 2633 and build 163794 on Windows for your_server_name. The protocol must match for you to join, and Steam updates it for you.
Is your_server_name online, and how reliable is it?
We last saw your_server_name 40 days 15 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 17 September 2026.
Where is your_server_name located?
A region is not published by your_server_name. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 95.105.3.252:28015.
Getting in
How do I join your_server_name?
Open the console with F1 in Rust and enter client.connect 95.105.3.252:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.