Rust PopulationField survey · Rust servers
Observing 43,407 players 11,664 servers 3,022 with someone on 88 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 2,312EAfirst seen 13 Sep 2026

[RU] RCVL_25Rus PVE/PVP Four

Online EA 95.154.95.23:28015 checked 12m ago

quad biweekly wipes moddedoxidepve

Measurements

Players now
3/ 51
= 1 player
6% full
7-day average
2
peak 9
Rank
#2,312
top 10% · #240 in EA
Last wipe
5d ago
biweekly schedule
Next wipe
8d 16h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0246803:0012:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020003:0012:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 10% of all ranked servers, top 44% in EA, and #134 of the quad servers (top 16%). Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 16h. The force wipe · high confidence

35 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
7
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 11.5

Coming wipes

8d 16h
Thu 5 Nov, 19:00 UTC
FW
29d 17h
Thu 26 Nov, 19:12 UTC
36d 16h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Thu 22 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 39 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 19:12 UTC5d ago 8 – running 0
Thu 1 Oct, 19:13 UTC FW26d ago 8 halved by day 19 21 days 0
Thu 17 Sep, 19:14 UTC40d ago 4 halved by day 4 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does [RU] RCVL_25Rus PVE/PVP Four rank against other Rust servers?

Seven-day player hours put [RU] RCVL_25Rus PVE/PVP Four at #2,312, or #240 in Asia, inside the top 10% of all ranked servers. It places #134 among servers of the quad kind.

How busy is [RU] RCVL_25Rus PVE/PVP Four?

Of its 51 slots, [RU] RCVL_25Rus PVE/PVP Four is using 3 right now. Averaged over seven days, it drew 2 players and reached a peak of 9. Look at the last 48 hours and 11:00 UTC stands out: it averaged 6 players.

Tags

What do the server tags on [RU] RCVL_25Rus PVE/PVP Four mean?

The game's server browser reads the tags [RU] RCVL_25Rus PVE/PVP Four publishes: gmrust (Game mode): The game mode is standard Rust survival; mp51 (Max players): You can join up to 51 slots; ts4 (Group limit): The team limit is 4; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^b (Biweekly): Every two weeks the server wipes; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; EA (East Asia): The server browser lists it under East Asia. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include [RU] RCVL_25Rus PVE/PVP Four?

These Rust Population lists include [RU] RCVL_25Rus PVE/PVP Four: Modded Rust servers, counted and PvE servers, counted. These are the filters it appears under when you browse the list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last week.

Wipe notes

What does wipe day look like on [RU] RCVL_25Rus PVE/PVP Four?

The busiest point of its recent wipes averaged 7 players. 39 hours after the latest wipe the crowd peaked. Half that peak held until the next wipe in 0% of its recent wipes. By day 11.5 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on [RU] RCVL_25Rus PVE/PVP Four?

The wipe rhythm for [RU] RCVL_25Rus PVE/PVP Four is every 5 weeks on Thursday at 19:12 UTC. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. 5 days 6 hours ago the current world was made. The tags carry an every-two-weeks wipe schedule.

Map and rules

Which map does [RU] RCVL_25Rus PVE/PVP Four run?

The map on [RU] RCVL_25Rus PVE/PVP Four is procedural, made by the game at size 4,250 from seed 20261023. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on [RU] RCVL_25Rus PVE/PVP Four?

The name tells you nothing about gather rates: [RU] RCVL_25Rus PVE/PVP Four states none. The cap on groups is 4 players (quad). You get pve here, no player combat. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does [RU] RCVL_25Rus PVE/PVP Four run?

On Linux, [RU] RCVL_25Rus PVE/PVP Four runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.

Does [RU] RCVL_25Rus PVE/PVP Four run smoothly?

It ran at 90 server fps on average over the last 48 hours, and never went below 43. The entity count reached 117,369: buildings, deployables and all other objects. Memory use peaked at 4,522 MB. Players feel lag when fps is low and the entity count climbs.

Is [RU] RCVL_25Rus PVE/PVP Four online, and how reliable is it?

You will find [RU] RCVL_25Rus PVE/PVP Four online now. The uptime it reports suggests a restart roughly 5 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. On 13 September 2026, Rust Population saw it for the first time.

Where is [RU] RCVL_25Rus PVE/PVP Four located?

The EA tag is how [RU] RCVL_25Rus PVE/PVP Four places itself in Asia. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 95.154.95.23:28015.

Getting in

How do I join [RU] RCVL_25Rus PVE/PVP Four?

To connect directly, open Rust's console with F1 and type client.connect 95.154.95.23:28015; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://m.vk.com/rcvl_rust.

Key to its markings

Server tags

what each one means

Published as mp51,ptrak,$r?,v2635,^b,EA,^p,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp51
Max players You can join up to 51 slots.
ts4
Group limit The team limit is 4.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Gameplay

^p
PvE Players do not fight each other; the world supplies the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Region

EA
East Asia The server browser lists it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.