Future SOLO
Offline 95.156.213.168:10100 checked 23d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Future SOLO rank against other Rust servers?
Over the past week it ranks #15,950 for player hours, which puts Future SOLO in the top 71% of all ranked servers.
How busy is Future SOLO?
At this count Future SOLO is offline, with its last sighting 23 days 9 hours ago.
Lists and tags
What do the server tags on Future SOLO mean?
These are the tags Future SOLO publishes, as read by the game's server browser: gmvanilla (Game mode): The game mode is vanilla survival; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Future SOLO?
Future SOLO appears among the Rust Population lists that follow: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on Future SOLO?
The record holds too few of Future SOLO's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 26 days 9 hours ago.
Map and rules
Which map does Future SOLO run?
The map on Future SOLO is procedural, made by the game at size 3,500 from seed 6738. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on Future SOLO?
The name tells you nothing about gather rates: Future SOLO states none. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Future SOLO run?
The setup is Rust network protocol 2634 and build 166652 on Windows for Future SOLO. The protocol must match for you to join, and Steam updates it for you.
Is Future SOLO online, and how reliable is it?
Currently offline, Future SOLO was last seen 23 days 9 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 3 October 2026, Rust Population saw it for the first time.
Where is Future SOLO located?
Nothing published by Future SOLO states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 95.156.213.168:10100.
How to join
How do I join Future SOLO?
Either enter client.connect 95.156.213.168:10100 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.