[RU/EU] 5hw3d's Archipelago
Offline EU 95.161.9.8:28015 checked 13h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 30% of all ranked servers, top 66% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 15:26 UTC12d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does [RU/EU] 5hw3d's Archipelago rank against other Rust servers?
On player hours over the last seven days [RU/EU] 5hw3d's Archipelago is #6,613, #1,941 in Europe, placing it in the top 30% of ranked servers.
How busy is [RU/EU] 5hw3d's Archipelago?
At this count [RU/EU] 5hw3d's Archipelago is offline, with its last sighting 13 hours ago. Averaged over seven days, it drew 0 players and reached a peak of 3. In the last 48 hours the peak hour came at 22:00 UTC, averaging 1 players.
Lists and tags
What do the server tags on [RU/EU] 5hw3d's Archipelago mean?
The game's server browser reads the tags [RU/EU] 5hw3d's Archipelago publishes: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; EU (Europe): In the server browser it appears under Europe. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include [RU/EU] 5hw3d's Archipelago?
On Rust Population, [RU/EU] 5hw3d's Archipelago is filed under these lists: Rust servers in Europe and Community servers, field-listed. These are the filters it appears under when you browse the list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe schedule
What does wipe day look like on [RU/EU] 5hw3d's Archipelago?
The busiest point of its recent wipes averaged 1 players. Peak came 1 hours into the latest wipe.
What is the wipe schedule on [RU/EU] 5hw3d's Archipelago?
Its rhythm cannot be told yet: too few of [RU/EU] 5hw3d's Archipelago's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 12 days 5 hours ago, that is how long the current world has stood.
Map and rules
Which map does [RU/EU] 5hw3d's Archipelago run?
The map on [RU/EU] 5hw3d's Archipelago is procedural, made by the game at size 3,500 from seed 1337. The map follows from its size and seed, and RustMaps shows it from this page. The name on the map is Custom Map.
What are the rules and settings on [RU/EU] 5hw3d's Archipelago?
Nothing in [RU/EU] 5hw3d's Archipelago's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does [RU/EU] 5hw3d's Archipelago run?
The setup is Rust network protocol 2635 and build 168909 on Linux for [RU/EU] 5hw3d's Archipelago. The protocol must match for you to join, and Steam updates it for you.
Does [RU/EU] 5hw3d's Archipelago run smoothly?
It ran at 163 server fps on average over the last 48 hours, and never went below 110. The entity count reached 28,932: buildings, deployables and all other objects. Up to 1,896 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.
Is [RU/EU] 5hw3d's Archipelago online, and how reliable is it?
Currently offline, [RU/EU] 5hw3d's Archipelago was last seen 13 hours ago. About 42 hours ago, it restarted, according to its uptime. Over the last 7 full days, 136 of 168 hours were online, or 81%. On 13 September 2026, Rust Population saw it for the first time.
Where is [RU/EU] 5hw3d's Archipelago located?
The EU tag is how [RU/EU] 5hw3d's Archipelago places itself in Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 95.161.9.8:28015.
Getting in
How do I join [RU/EU] 5hw3d's Archipelago?
Either enter client.connect 95.161.9.8:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. You can find its website at https://discord.com/invite/Hp7EG2HrJU.