EV LAB
Offline 95.173.223.153:28015 checked 1d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does EV LAB rank against other Rust servers?
Over the past week it ranks #13,869 for player hours, which puts EV LAB in the top 62% of all ranked servers.
How busy is EV LAB?
EV LAB is offline at this count; we last saw it 27 hours ago. We counted an average of 0 players in the past week, with 1 at the busiest. The busiest hour in the last 48 was 13:00 UTC, when an average of 1 players were on.
Tags
What do the server tags on EV LAB mean?
What the game's server browser reads from EV LAB is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The server has 5 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include EV LAB?
These Rust Population lists include EV LAB: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Wipe notes
What is the wipe schedule on EV LAB?
Its rhythm cannot be told yet: too few of EV LAB's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 46 hours ago, that is how long the current world has stood.
Map and rules
Which map does EV LAB run?
A procedural map, generated by the game, is in use on EV LAB.
What are the rules and settings on EV LAB?
No gather rate appears in the name of EV LAB. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat off: VAC.
Server details
Which version of Rust does EV LAB run?
On Windows, EV LAB runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Is EV LAB online, and how reliable is it?
Offline at the moment, EV LAB was last seen 27 hours ago. It was first seen by Rust Population on 28 October 2026.
Where is EV LAB located?
A region is not published by EV LAB. Rust Population does not look up where the machine stands; it shows where the server says it is. 95.173.223.153:28015 is where it lives.
How to join
How do I join EV LAB?
Open the console with F1 in Rust and enter client.connect 95.173.223.153:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.