Rust PopulationField survey · Rust servers
Observing 33,825 players 11,594 servers 2,852 with someone on 65 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 4,251habitat unknownfirst seen 13 Sep 2026

[PVE]Кемеровский|Classic|Русский|Мирный

Online 95.182.102.35:28015 checked 8m ago

moddedoxide

Measurements

Players now
1/ 200
= 1 player
0% full
7-day average
0
peak 2
Rank
#4,251
top 19%
Last wipe
12d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
00.511.5206:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.7 days
usual gap
between real wipes
25%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Fri 16 OctFri 9 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 24 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 01:22 UTC12d ago 3 – running 1
Fri 9 Oct, 11:15 UTC18d ago 2 held half 6.6 days 1
Thu 8 Oct, 09:55 UTC19d ago 2 – 1.1 days 0
Sun 4 Oct, 01:54 UTC24d ago 4 halved by day 2 4.3 days 1
Fri 2 Oct, 13:23 UTC25d ago 2 – 1.5 days 1
Fri 2 Oct, 00:18 UTC26d ago 2 – 0.5 days 0
Mon 28 Sep, 11:12 UTC29d ago 2 held half 3.5 days 1
Wed 23 Sep, 14:33 UTC34d ago 2 held half 4.9 days 1
Sat 19 Sep, 16:35 UTC38d ago 3 held half 3.9 days 1
Fri 18 Sep, 14:43 UTC39d ago 3 – 1.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does [PVE]Кемеровский|Classic|Русский|Мирный rank against other Rust servers?

The last seven days of player hours place [PVE]Кемеровский|Classic|Русский|Мирный at #4,251, within the top 19% of all ranked servers.

How busy is [PVE]Кемеровский|Classic|Русский|Мирный?

Of its 200 slots, [PVE]Кемеровский|Classic|Русский|Мирный is using 1 right now. Seven days of counting give an average of 0 players and a peak of 2. Look at the last 48 hours and 07:00 UTC stands out: it averaged 2 players.

Lists and tags

What do the server tags on [PVE]Кемеровский|Classic|Русский|Мирный mean?

What the game's server browser reads from [PVE]Кемеровский|Classic|Русский|Мирный is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): The server has 200 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include [PVE]Кемеровский|Classic|Русский|Мирный?

[PVE]Кемеровский|Classic|Русский|Мирный appears among the Rust Population lists that follow: Rust servers in Europe and Modded Rust servers, counted. Filter the server list by Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.

Wipe notes

What does wipe day look like on [PVE]Кемеровский|Classic|Русский|Мирный?

Averaged over recent wipes, 2 players were counted at the busiest point. 24 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. By day 2 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on [PVE]Кемеровский|Classic|Русский|Мирный?

No next wipe can be predicted for [PVE]Кемеровский|Classic|Русский|Мирный, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 12 days 4 hours ago the current world was made.

Map and rules

Which map does [PVE]Кемеровский|Classic|Русский|Мирный run?

[PVE]Кемеровский|Classic|Русский|Мирный uses a map the game generates, procedural, at size 4,500 with seed 423150816. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on [PVE]Кемеровский|Classic|Русский|Мирный?

Nothing in [PVE]Кемеровский|Classic|Русский|Мирный's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does [PVE]Кемеровский|Classic|Русский|Мирный run?

The setup is Rust network protocol 2635 and build 168909 on Linux for [PVE]Кемеровский|Classic|Русский|Мирный. Steam updates your game automatically, but you need the same protocol to join.

Does [PVE]Кемеровский|Classic|Русский|Мирный run smoothly?

It ran at 46 server fps on average over the last 48 hours, and never went below 20. The entity count reached 133,213: buildings, deployables and all other objects. The highest memory usage was 4,525 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is [PVE]Кемеровский|Classic|Русский|Мирный online, and how reliable is it?

Right now, [PVE]Кемеровский|Classic|Русский|Мирный is online. Judging by the uptime it reports, the last restart was about 1 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.

Where is [PVE]Кемеровский|Classic|Русский|Мирный located?

The name of [PVE]Кемеровский|Classic|Русский|Мирный points to Europe, though it publishes no region tag. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 95.182.102.35:28015 is where it lives.

Getting in

How do I join [PVE]Кемеровский|Classic|Русский|Мирный?

Either enter client.connect 95.182.102.35:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp200
Max players The server has 200 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.