WindowsGSM - RUST
Offline 95.190.81.7:28025 checked 32d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does WindowsGSM - RUST rank against other Rust servers?
By player hours over the last seven days, WindowsGSM - RUST places at #14,211, within the top 61% of ranked servers.
How busy is WindowsGSM - RUST?
At this count WindowsGSM - RUST is offline, with its last sighting 32 days 1 hours ago.
Lists and tags
What do the server tags on WindowsGSM - RUST mean?
The game's server browser reads the tags WindowsGSM - RUST publishes: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include WindowsGSM - RUST?
On Rust Population, WindowsGSM - RUST is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on WindowsGSM - RUST?
Its rhythm cannot be told yet: too few of WindowsGSM - RUST's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 54 days ago, that is how long the current world has stood.
Settings
Which map does WindowsGSM - RUST run?
WindowsGSM - RUST uses a map the game generates: procedural.
What are the rules and settings on WindowsGSM - RUST?
No gather rate appears in the name of WindowsGSM - RUST. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does WindowsGSM - RUST run?
Rust network protocol 2633 and build 165217 on Windows is what WindowsGSM - RUST uses. Steam updates your game automatically, but you need the same protocol to join.
Is WindowsGSM - RUST online, and how reliable is it?
We last saw WindowsGSM - RUST 32 days 1 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 24 September 2026, Rust Population saw it for the first time.
Where is WindowsGSM - RUST located?
Nothing published by WindowsGSM - RUST states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 95.190.81.7:28025 is where it lives.
Getting in
How do I join WindowsGSM - RUST?
Either enter client.connect 95.190.81.7:28025 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.