Funzone1
Offline 95.216.61.213:60418 checked 9d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 16:34 UTC18d ago | 0 | – | running | 0 |
| Tue 15 Sep, 18:05 UTC44d ago | 1 | halved by day 1 | 25.9 days | 0 |
| Mon 14 Sep, 13:25 UTC45d ago | 1 | – | 1.2 days | 0 |
| Sun 13 Sep, 18:07 UTC46d ago | 0 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Funzone1 rank against other Rust servers?
The last seven days of player hours place Funzone1 at #15,348, within the top 70% of all ranked servers.
How busy is Funzone1?
Funzone1 is offline at this count; we last saw it 9 days 11 hours ago.
Tags
What do the server tags on Funzone1 mean?
The game's server browser reads the tags Funzone1 publishes: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Funzone1?
These Rust Population lists include Funzone1: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe schedule
What does wipe day look like on Funzone1?
The busiest point of its recent wipes averaged 1 players. Peak came 0 hours into the latest wipe. In 0% of recent wipes, half the peak was held until the next wipe. By day 1 it had fallen below half, in the cases where it did not hold.
What is the wipe schedule on Funzone1?
Funzone1 wipes with the force wipe and at no other time, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 18 days 2 hours ago. In its tags a monthly wipe schedule is published.
Settings
Which map does Funzone1 run?
The map on Funzone1 is procedural, made by the game at size 4,500 from seed 734127336. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Funzone1?
The name tells you nothing about gather rates: Funzone1 states none. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Funzone1 run?
The setup is Rust network protocol 2634 and build 167398 on Linux for Funzone1. Steam updates your game automatically, but you need the same protocol to join.
Is Funzone1 online, and how reliable is it?
We last saw Funzone1 9 days 11 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 13 September 2026, Rust Population saw it for the first time.
Where is Funzone1 located?
Nothing published by Funzone1 states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 95.216.61.213:60418.
Getting in
How do I join Funzone1?
To connect directly, open Rust's console with F1 and type client.connect 95.216.61.213:60418; or press Launch Rust on this page and Steam opens Rust and joins for you.