RMS Test Server
Offline EU 95.216.61.213:60427 checked 10d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 05:24 UTC13d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RMS Test Server rank against other Rust servers?
On player hours over the last seven days RMS Test Server is #15,310, #2,586 in Europe, placing it in the top 70% of ranked servers.
How busy is RMS Test Server?
At this count RMS Test Server is offline, with its last sighting 10 days 15 hours ago.
Lists and tags
What do the server tags on RMS Test Server mean?
What the game's server browser reads from RMS Test Server is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp25 (Max players): You can join up to 25 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): The plugin framework Carbon runs on this server; EU (Europe): In the server browser it appears under Europe. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include RMS Test Server?
On Rust Population, RMS Test Server is filed under these lists: Rust servers in Europe and Modded Rust servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Wipe notes
What does wipe day look like on RMS Test Server?
Across its recent wipes the busiest crowds averaged 0 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on RMS Test Server?
RMS Test Server wipes with the force wipe and at no other time, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. The world it runs now dates from 13 days 18 hours ago. In its tags a monthly wipe schedule is published.
Map and rules
Which map does RMS Test Server run?
RMS Test Server uses a map the game generates, procedural, at size 2,500 with seed 2104687778. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on RMS Test Server?
No gather rate appears in the name of RMS Test Server. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Carbon. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does RMS Test Server run?
On Linux, RMS Test Server runs Rust network protocol 2634 and build 167781. Your game needs the same protocol to join; Steam takes care of updating it.
Is RMS Test Server online, and how reliable is it?
Offline at the moment, RMS Test Server was last seen 10 days 15 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is RMS Test Server located?
By its EU tag, RMS Test Server says it is in Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. 95.216.61.213:60427 is where it lives.
Getting in
How do I join RMS Test Server?
To connect directly, open Rust's console with F1 and type client.connect 95.216.61.213:60427; or press Launch Rust on this page and Steam opens Rust and joins for you.