Darkn PVE
Offline 95.217.61.205:26253 checked 3d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 38% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 13:03 UTC3d ago | – | – | – | 0 |
| Mon 26 Oct, 05:52 UTC3d ago | – | – | – | 1 |
| Sun 25 Oct, 18:12 UTC3d ago | – | – | – | 1 |
| Sun 25 Oct, 17:19 UTC3d ago | – | – | – | 0 |
| Sun 25 Oct, 16:50 UTC3d ago | – | – | – | 0 |
Quick answers
Player counts
How does Darkn PVE rank against other Rust servers?
The last seven days of player hours place Darkn PVE at #8,430, within the top 38% of all ranked servers.
How busy is Darkn PVE?
Darkn PVE is offline at this count; we last saw it 3 days 2 hours ago. We counted an average of 1 players in the past week, with 1 at the busiest.
Lists and tags
What do the server tags on Darkn PVE mean?
What the game's server browser reads from Darkn PVE is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): 5 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Darkn PVE?
These Rust Population lists include Darkn PVE: Modded Rust servers, counted and PvE servers, counted. Look for it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Wipe notes
What is the wipe schedule on Darkn PVE?
No wipe schedule is kept here: Darkn PVE builds a fresh world every few hours, and none of those resets is a wipe.
Map and rules
Which map does Darkn PVE run?
The map on Darkn PVE is procedural, made by the game at size 3,500 from seed 1807904685. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Darkn PVE?
The name tells you nothing about gather rates: Darkn PVE states none. Eight players per group is the default, and it applies here. pve is what it runs, no player combat. Modded is its browser category: plugins or settings change the game. You will find Carbon running as plugins. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Darkn PVE run?
Rust network protocol 2635 and build 168909 on Linux is what Darkn PVE uses. The protocol must match for you to join, and Steam updates it for you.
Is Darkn PVE online, and how reliable is it?
Offline at the moment, Darkn PVE was last seen 3 days 2 hours ago. It was up 14% of the time over the last 3 full days, 10 out of 72 hours. On 25 October 2026, Rust Population saw it for the first time.
Where is Darkn PVE located?
A region is not published by Darkn PVE. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 95.217.61.205:26253.
Getting in
How do I join Darkn PVE?
Either enter client.connect 95.217.61.205:26253 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.