MR14 Future Map Test
Offline 95.24.0.203:28015 checked 26d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does MR14 Future Map Test rank against other Rust servers?
The last seven days of player hours place MR14 Future Map Test at #13,885, within the top 60% of all ranked servers.
How busy is MR14 Future Map Test?
MR14 Future Map Test is offline at this count; we last saw it 26 days 4 hours ago.
Lists and tags
What do the server tags on MR14 Future Map Test mean?
What the game's server browser reads from MR14 Future Map Test is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): You can join up to 5 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include MR14 Future Map Test?
On Rust Population, MR14 Future Map Test is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on MR14 Future Map Test?
The record holds too few of MR14 Future Map Test's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 26 days 8 hours ago the current world was made.
Map and rules
What are the rules and settings on MR14 Future Map Test?
The name tells you nothing about gather rates: MR14 Future Map Test states none. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does MR14 Future Map Test run?
Rust network protocol 2634 and build 166494 on Windows is what MR14 Future Map Test uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is MR14 Future Map Test online, and how reliable is it?
We last saw MR14 Future Map Test 26 days 4 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 1 October 2026.
Where is MR14 Future Map Test located?
Nothing published by MR14 Future Map Test states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 95.24.0.203:28015 is where it lives.
Getting in
How do I join MR14 Future Map Test?
Open the console with F1 in Rust and enter client.connect 95.24.0.203:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.