Test
Offline 95.24.102.22:28015 checked 33d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Test rank against other Rust servers?
The last seven days of player hours place Test at #16,032, within the top 71% of all ranked servers.
How busy is Test?
Test is offline at this count; we last saw it 33 days 11 hours ago.
Tags
What do the server tags on Test mean?
The game's server browser reads the tags Test publishes: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The server has 2 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Test?
On Rust Population, Test is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on Test?
Its rhythm cannot be told yet: too few of Test's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 33 days 16 hours ago, that is how long the current world has stood.
Settings
Which map does Test run?
The map on Test is procedural, made by the game.
What are the rules and settings on Test?
No gather rate appears in the name of Test. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Test run?
The setup is Rust network protocol 2633 and build 165217 on Windows for Test. Steam updates your game automatically, but you need the same protocol to join.
Is Test online, and how reliable is it?
Offline at the moment, Test was last seen 33 days 11 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 24 September 2026.
Where is Test located?
Nothing published by Test states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 95.24.102.22:28015 is where it lives.
How to join
How do I join Test?
Open the console with F1 in Rust and enter client.connect 95.24.102.22:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.