ServerName
Offline 95.24.104.152:28015 checked 3d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 01:15 UTC3d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does ServerName rank against other Rust servers?
Over the past week it ranks #14,081 for player hours, which puts ServerName in the top 63% of all ranked servers.
How busy is ServerName?
We have no live count for ServerName right now. It was last seen 3 days 18 hours ago. Seven days of counting give an average of 0 players and a peak of 1.
Lists and tags
What do the server tags on ServerName mean?
What the game's server browser reads from ServerName is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): The server has 5 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include ServerName?
ServerName appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Wipe notes
What does wipe day look like on ServerName?
Averaged over recent wipes, 1 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on ServerName?
Its rhythm cannot be told yet: too few of ServerName's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 3 days 18 hours ago the current world was made.
Map and rules
Which map does ServerName run?
ServerName uses a map the game generates: procedural.
What are the rules and settings on ServerName?
The name tells you nothing about gather rates: ServerName states none. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does ServerName run?
Rust network protocol 2635 and build 168909 on Windows is what ServerName uses. The protocol must match for you to join, and Steam updates it for you.
Is ServerName online, and how reliable is it?
Offline at the moment, ServerName was last seen 3 days 18 hours ago. It was up 0% of the time over the last 2 full days, 0 out of 48 hours. The first sighting by Rust Population was on 25 October 2026.
Where is ServerName located?
A region is not published by ServerName. The location a server claims is what Rust Population shows, not the place where the machine stands. 95.24.104.152:28015 is where it lives.
Getting in
How do I join ServerName?
Either enter client.connect 95.24.104.152:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.