myserver
Offline 95.24.17.53:28015 checked 3d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 14:25 UTC27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does myserver rank against other Rust servers?
By player hours over the last seven days, myserver places at #10,252, within the top 46% of ranked servers.
How busy is myserver?
At this count myserver is offline, with its last sighting 3 days 4 hours ago. Seven days of counting give an average of 1 players and a peak of 1.
Tags
What do the server tags on myserver mean?
What the game's server browser reads from myserver is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include myserver?
myserver appears among the Rust Population lists that follow: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What does wipe day look like on myserver?
Across its recent wipes the busiest crowds averaged 1 players. Peak came 0 hours into the latest wipe.
What is the wipe schedule on myserver?
The record holds too few of myserver's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 27 days 10 hours ago, that is how long the current world has stood.
Settings
Which map does myserver run?
The map on myserver is procedural, made by the game.
What are the rules and settings on myserver?
Nothing in myserver's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does myserver run?
Rust network protocol 2635 and build 168909 on Windows is what myserver uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is myserver online, and how reliable is it?
We last saw myserver 3 days 4 hours ago, and it is offline now. It was up 3% of the time over the last 7 full days, 5 out of 168 hours. It was first seen by Rust Population on 18 September 2026.
Where is myserver located?
A region is not published by myserver. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 95.24.17.53:28015.
Getting in
How do I join myserver?
Either enter client.connect 95.24.17.53:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.