Testing server
Offline 95.26.138.245:28015 checked 3d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 46% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 18:32 UTC3d ago | – | – | – | 1 |
| Sun 25 Oct, 18:17 UTC3d ago | – | – | – | 1 |
| Sun 25 Oct, 16:55 UTC3d ago | – | – | – | 1 |
| Sun 25 Oct, 16:33 UTC3d ago | – | – | – | 1 |
| Sun 25 Oct, 16:10 UTC3d ago | – | – | – | 1 |
| Sun 25 Oct, 15:41 UTC3d ago | – | – | – | 1 |
Quick answers
Population
How does Testing server rank against other Rust servers?
By player hours over the last seven days, Testing server places at #10,136, within the top 46% of ranked servers.
How busy is Testing server?
We have no live count for Testing server right now. It was last seen 3 days ago. We counted an average of 1 players in the past week, with 1 at the busiest.
Tags
What do the server tags on Testing server mean?
These are the tags Testing server publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server has 1 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Testing server?
These Rust Population lists include Testing server: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Wipe notes
What is the wipe schedule on Testing server?
Every few hours Testing server starts a new world, so it keeps no wipe schedule and those resets are not counted as wipes.
Settings
What are the rules and settings on Testing server?
Nothing in Testing server's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Testing server run?
Rust network protocol 2635 and build 168909 on Windows is what Testing server uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is Testing server online, and how reliable is it?
Currently offline, Testing server was last seen 3 days ago. Over the last 2 full days, 0 of 48 hours were online, or 0%. It was first seen by Rust Population on 25 October 2026.
Where is Testing server located?
No region is published by Testing server. The location a server claims is what Rust Population shows, not the place where the machine stands. 95.26.138.245:28015 is where it lives.
Getting in
How do I join Testing server?
To connect directly, open Rust's console with F1 and type client.connect 95.26.138.245:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.