ServerName
Offline 95.26.186.21:28015 checked 19d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does ServerName rank against other Rust servers?
The last seven days of player hours place ServerName at #15,869, within the top 72% of all ranked servers.
How busy is ServerName?
We have no live count for ServerName right now. It was last seen 19 days 13 hours ago.
Tags
What do the server tags on ServerName mean?
The game's server browser reads the tags ServerName publishes: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167398 (Build): Game build: 167398; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include ServerName?
On Rust Population, ServerName is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on ServerName?
Too few wipes are on record for ServerName to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 19 days 13 hours ago the current world was made.
Settings
Which map does ServerName run?
ServerName uses a map the game generates: procedural.
What are the rules and settings on ServerName?
No gather rate appears in the name of ServerName. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does ServerName run?
Rust network protocol 2634 and build 167398 on Windows is what ServerName uses. The protocol must match for you to join, and Steam updates it for you.
Is ServerName online, and how reliable is it?
Currently offline, ServerName was last seen 19 days 13 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 9 October 2026, Rust Population saw it for the first time.
Where is ServerName located?
Nothing published by ServerName states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 95.26.186.21:28015.
How to join
How do I join ServerName?
Open the console with F1 in Rust and enter client.connect 95.26.186.21:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.