ServerName
Offline 95.26.186.61:28015 checked 4d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does ServerName rank against other Rust servers?
Over the past week it ranks #9,471 for player hours, which puts ServerName in the top 43% of all ranked servers.
How busy is ServerName?
We have no live count for ServerName right now. It was last seen 4 days 4 hours ago. Averaged over seven days, it drew 1 players and reached a peak of 1.
Tags
What do the server tags on ServerName mean?
These are the tags ServerName publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): The server has 1 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include ServerName?
On Rust Population, ServerName is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Wipe notes
What is the wipe schedule on ServerName?
The record holds too few of ServerName's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 5 days 4 hours ago the current world was made.
Settings
Which map does ServerName run?
The map on ServerName is procedural, made by the game.
What are the rules and settings on ServerName?
The name tells you nothing about gather rates: ServerName states none. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does ServerName run?
The setup is Rust network protocol 2635 and build 168909 on Windows for ServerName. The protocol must match for you to join, and Steam updates it for you.
Is ServerName online, and how reliable is it?
Currently offline, ServerName was last seen 4 days 4 hours ago. It was up 0% of the time over the last 3 full days, 0 out of 72 hours. It was first seen by Rust Population on 24 October 2026.
Where is ServerName located?
A region is not published by ServerName. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 95.26.186.61:28015.
Getting in
How do I join ServerName?
To connect directly, open Rust's console with F1 and type client.connect 95.26.186.61:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.