ServerName
Offline 95.26.186.92:28015 checked 28d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does ServerName rank against other Rust servers?
By player hours over the last seven days, ServerName places at #14,514, within the top 61% of ranked servers.
How busy is ServerName?
We have no live count for ServerName right now. It was last seen 28 days 11 hours ago.
Lists and tags
What do the server tags on ServerName mean?
The game's server browser reads the tags ServerName publishes: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include ServerName?
These Rust Population lists include ServerName: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on ServerName?
The record holds too few of ServerName's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 30 days 14 hours ago the current world was made.
Settings
Which map does ServerName run?
ServerName uses a map the game generates: procedural.
What are the rules and settings on ServerName?
No gather rate appears in the name of ServerName. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does ServerName run?
Rust network protocol 2633 and build 165217 on Windows is what ServerName uses. Steam updates your game automatically, but you need the same protocol to join.
Is ServerName online, and how reliable is it?
Currently offline, ServerName was last seen 28 days 11 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 29 September 2026.
Where is ServerName located?
Nothing published by ServerName states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 95.26.186.92:28015.
Getting in
How do I join ServerName?
To connect directly, open Rust's console with F1 and type client.connect 95.26.186.92:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.