Rust PopulationField survey · Rust servers
Observing 40,450 players 11,620 servers 3,014 with someone on 87 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 16,013habitat unknownfirst seen 3 Oct 2026

testserver

Offline 95.27.214.81:28015 checked 24d ago

Measurements

Players now
0/ 2
0% full
7-day average
0
peak –
Rank
#16,013
top 70%
Last wipe
24d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does testserver rank against other Rust servers?

By player hours over the last seven days, testserver places at #16,013, within the top 70% of ranked servers.

How busy is testserver?

At this count testserver is offline, with its last sighting 24 days 13 hours ago.

Lists and tags

What do the server tags on testserver mean?

What the game's server browser reads from testserver is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): The server has 2 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs163207 (Build): The game build is 163207; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include testserver?

On Rust Population, testserver is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe schedule

What is the wipe schedule on testserver?

Its rhythm cannot be told yet: too few of testserver's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 24 days 15 hours ago.

Settings

Which map does testserver run?

testserver uses a map the game generates: procedural.

What are the rules and settings on testserver?

The name tells you nothing about gather rates: testserver states none. No limit is set beyond the standard 8 players per group. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does testserver run?

The setup is Rust network protocol 2633 and build 163207 on Windows for testserver. The protocol must match for you to join, and Steam updates it for you.

Is testserver online, and how reliable is it?

Currently offline, testserver was last seen 24 days 13 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 3 October 2026.

Where is testserver located?

Nothing published by testserver states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 95.27.214.81:28015.

Getting in

How do I join testserver?

Open the console with F1 in Rust and enter client.connect 95.27.214.81:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp2
Max players The server has 2 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Your game needs the same version, protocol 2633, to join.
cs163207
Build The game build is 163207.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.