Rust PopulationField survey · Rust servers
Observing 82,249 players 11,849 servers 3,916 with someone on 168 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 14,341habitat unknownfirst seen 15 Oct 2026

ServerName

Offline 95.27.69.201:28015 checked 5d ago

Measurements

Players now
1/ 1
= 1 player
100% full
7-day average
0
peak 1
Rank
#14,341
top 65%
Last wipe
5d ago
no schedule published
Next wipe
1d 13h
Thu 29 Oct, 10:44 UTC
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct17 Oct20 Oct22 Oct25 Oct27 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 10:44 UTC, in 1d 13h. Every Thursday at 10:44 UTC · low confidence

7 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes

Coming wipes

1d 13h
Thu 29 Oct, 10:44 UTC
8d 22h
Thu 5 Nov, 19:00 UTC
FW
15d 13h
Thu 12 Nov, 10:44 UTC
22d 13h
Thu 19 Nov, 10:44 UTC
29d 13h
Thu 26 Nov, 10:44 UTC
36d 22h
Thu 3 Dec, 19:00 UTC
FW
43d 13h
Thu 10 Dec, 10:44 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 10:44 UTC5d ago 1 – running 0
Thu 15 Oct, 11:08 UTC12d ago 1 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does ServerName rank against other Rust servers?

Over the past week it ranks #14,341 for player hours, which puts ServerName in the top 65% of all ranked servers.

How busy is ServerName?

We have no live count for ServerName right now. It was last seen 5 days 9 hours ago. Seven days of counting give an average of 0 players and a peak of 1.

Lists and tags

What do the server tags on ServerName mean?

What the game's server browser reads from ServerName is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include ServerName?

On Rust Population, ServerName is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week and it will show up.

Wipe notes

What does wipe day look like on ServerName?

Across its recent wipes the busiest crowds averaged 1 players. The crowd on the latest wipe peaked 1 hours in.

What is the wipe schedule on ServerName?

ServerName follows a wipe rhythm of every Thursday at 10:44 UTC. Due on Thursday 29 October at 10:44 UTC is its next wipe. 5 days 10 hours ago the current world was made.

Map and rules

What are the rules and settings on ServerName?

No gather rate appears in the name of ServerName. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does ServerName run?

Rust network protocol 2634 and build 167781 on Windows is what ServerName uses. The protocol must match for you to join, and Steam updates it for you.

Is ServerName online, and how reliable is it?

Currently offline, ServerName was last seen 5 days 9 hours ago. Over the last 7 full days, 2 of 168 hours were online, or 1%. The first sighting by Rust Population was on 15 October 2026.

Where is ServerName located?

Nothing published by ServerName states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 95.27.69.201:28015.

Getting in

How do I join ServerName?

To connect directly, open Rust's console with F1 and type client.connect 95.27.69.201:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players 1 slots are available.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build This server runs game build 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.