Timeweb Cloud
Offline 95.37.146.138:28015 checked 22d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 15h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:59 UTC FW26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Timeweb Cloud rank against other Rust servers?
By player hours over the last seven days, Timeweb Cloud places at #13,777, within the top 61% of ranked servers.
How busy is Timeweb Cloud?
At this count Timeweb Cloud is offline, with its last sighting 22 days 7 hours ago.
Tags
What do the server tags on Timeweb Cloud mean?
What the game's server browser reads from Timeweb Cloud is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): 5 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Timeweb Cloud?
On Rust Population, Timeweb Cloud is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on Timeweb Cloud?
Across its recent wipes the busiest crowds averaged 1 players. 1 hours after the latest wipe the crowd peaked.
What is the wipe schedule on Timeweb Cloud?
Once a month Timeweb Cloud wipes, and that is with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 26 days 8 hours ago the current world was made.
Settings
Which map does Timeweb Cloud run?
Timeweb Cloud uses a map the game generates: procedural.
What are the rules and settings on Timeweb Cloud?
Nothing in Timeweb Cloud's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Timeweb Cloud run?
Rust network protocol 2634 and build 166652 on Windows is what Timeweb Cloud uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is Timeweb Cloud online, and how reliable is it?
Currently offline, Timeweb Cloud was last seen 22 days 7 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 1 October 2026, Rust Population saw it for the first time.
Where is Timeweb Cloud located?
A region is not published by Timeweb Cloud. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 95.37.146.138:28015.
Getting in
How do I join Timeweb Cloud?
Either enter client.connect 95.37.146.138:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.