Rust PopulationField survey · Rust servers
Observing 89,289 players 11,829 servers 4,008 with someone on 0 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 15,323EUfirst seen 1 Oct 2026

TEST

Offline EU 95.52.241.30:28015 checked 6d ago

weekly wipes vanillamoddedoxide

Measurements

Players now
0/ 300
0% full
7-day average
0
peak –
Rank
#15,323
top 69% · #2570 in EU
Last wipe
18d ago
weekly schedule
Next wipe
22h
Thu 29 Oct, 18:18 UTC
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct6 Oct10 Oct15 Oct23 Oct28 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:18 UTC, in 22h. Its weekly schedule tag · low confidence

1 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes

Coming wipes

22h
Thu 29 Oct, 18:18 UTC
7d 22h
Thu 5 Nov, 19:00 UTC
FW
14d 22h
Thu 12 Nov, 18:18 UTC
21d 22h
Thu 19 Nov, 18:18 UTC
28d 22h
Thu 26 Nov, 18:18 UTC
35d 22h
Thu 3 Dec, 19:00 UTC
FW
42d 22h
Thu 10 Dec, 18:18 UTC

The first 48 hours of its last wipes

Thu 22 OctSat 10 OctFri 9 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:18 UTC6d ago 0 – running 0
Sat 10 Oct, 14:54 UTC18d ago 0 – 12.1 days 0
Fri 9 Oct, 14:57 UTC19d ago 1 – 1 days 0
Thu 8 Oct, 20:04 UTC20d ago 2 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does TEST rank against other Rust servers?

Seven-day player hours put TEST at #15,323, or #2,570 in Europe, inside the top 69% of all ranked servers.

How busy is TEST?

We have no live count for TEST right now. It was last seen 6 days 1 hours ago. Counted over seven days: an average of 0 players.

Tags

What do the server tags on TEST mean?

These are the tags TEST publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp300 (Max players): 300 slots are available; ts24 (Group limit): You may team with up to 24 players; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^w (Weekly): Wipes happen every week; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game; EU (Europe): Its place in the server browser is under Europe. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include TEST?

On Rust Population, TEST is filed under these lists: Rust servers in Europe and Modded Rust servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Wipe schedule

What does wipe day look like on TEST?

Across its recent wipes the busiest crowds averaged 0 players. Peak came 0 hours into the latest wipe.

What is the wipe schedule on TEST?

Its tag sets the prediction: too few of TEST's wipes are on record to confirm the schedule. Due on Thursday 29 October at 18:18 UTC is its next wipe. 18 days 5 hours ago the current world was made. The tags state a weekly wipe schedule.

Map and rules

What are the rules and settings on TEST?

The name tells you nothing about gather rates: TEST states none. The group limit is 24 players. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. By its own description it is vanilla: no kits, no rate changes, no rules added: the game as Facepunch ships it. The anti-cheat VAC from Valve is disabled.

About the server

Which version of Rust does TEST run?

On Windows, TEST runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.

Is TEST online, and how reliable is it?

Currently offline, TEST was last seen 6 days 1 hours ago. It was up 2% of the time over the last 7 full days, 4 out of 168 hours. It was first seen by Rust Population on 1 October 2026.

Where is TEST located?

By its EU tag, TEST says it is in Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. 95.52.241.30:28015 is where it lives.

How to join

How do I join TEST?

To connect directly, open Rust's console with F1 and type client.connect 95.52.241.30:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^w,^v,EU,gmrust,cs168909,ts24,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp300
Max players 300 slots are available.
ts24
Group limit You may team with up to 24 players.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipes happen every week.

Difficulty

^v
Vanilla No kits, no rate changes, no rules added: the game as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Region

EU
Europe Its place in the server browser is under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.