10.145.64.33
Offline 95.55.171.48:28015 checked 4d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does 10.145.64.33 rank against other Rust servers?
The last seven days of player hours place 10.145.64.33 at #15,423, within the top 69% of all ranked servers.
How busy is 10.145.64.33?
At this count 10.145.64.33 is offline, with its last sighting 4 days 18 hours ago. We counted 0 players on average across the past week.
Lists and tags
What do the server tags on 10.145.64.33 mean?
The game's server browser reads the tags 10.145.64.33 publishes: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include 10.145.64.33?
These Rust Population lists include 10.145.64.33: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week and it will show up.
Wipe schedule
What is the wipe schedule on 10.145.64.33?
Its rhythm cannot be told yet: too few of 10.145.64.33's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 5 days 14 hours ago.
Settings
Which map does 10.145.64.33 run?
A procedural map, generated by the game, is in use on 10.145.64.33.
What are the rules and settings on 10.145.64.33?
No gather rate appears in the name of 10.145.64.33. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. You will find it under Community: it is a community server. You play with Valve's anti-cheat off: VAC.
Server details
Which version of Rust does 10.145.64.33 run?
The setup is Rust network protocol 2635 and build 168909 on Windows for 10.145.64.33. Your game needs the same protocol to join; Steam takes care of updating it.
Is 10.145.64.33 online, and how reliable is it?
Offline at the moment, 10.145.64.33 was last seen 4 days 18 hours ago. Over the last 4 full days, 0 of 96 hours were online, or 0%. It was first seen by Rust Population on 23 October 2026.
Where is 10.145.64.33 located?
No region is published by 10.145.64.33. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 95.55.171.48:28015.
Getting in
How do I join 10.145.64.33?
Open the console with F1 in Rust and enter client.connect 95.55.171.48:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.