Rust PopulationField survey · Rust servers
Observing 37,293 players 11,693 servers 2,927 with someone on 93 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 2,824habitat unknownfirst seen 13 Sep 2026

[UA] Bukovyna Classic

Online 95.67.125.216:28020 checked 14m ago

vanilla

Measurements

Players now
0/ 100
0% full
7-day average
1
peak 6
Rank
#2,824
top 13%
Last wipe
5d ago
no schedule published
Next wipe
1d 8h
Fri 30 Oct, 10:51 UTC
Obs. 1 · sightings

Players

AveragePeak
0123403:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

a steady gap

Next wipe Friday 30 October, 10:51 UTC, in 1d 8h. Every 6 days 23 hours · medium confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
8
wipe-day peak
players, last three wipes
60%
crowd held
else halves by day 2.5

Coming wipes

1d 8h
Fri 30 Oct, 10:51 UTC
7d 16h
Thu 5 Nov, 19:00 UTC
FW
8d 6h
Fri 6 Nov, 09:42 UTC
15d 5h
Fri 13 Nov, 08:33 UTC
22d 4h
Fri 20 Nov, 07:24 UTC
29d 3h
Fri 27 Nov, 06:15 UTC
35d 16h
Thu 3 Dec, 19:00 UTC
FW
36d 2h
Fri 4 Dec, 05:06 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 34 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 12:00 UTC5d ago 6 – running 0
Fri 16 Oct, 11:11 UTC12d ago 6 held half 7 days 2
Fri 9 Oct, 12:20 UTC19d ago 11 halved by day 3 7 days 0
Fri 2 Oct, 15:30 UTC26d ago 15 halved by day 2 6.9 days 0
Fri 25 Sep, 12:18 UTC33d ago 5 held half 7.1 days 1
Sat 19 Sep, 08:04 UTC39d ago 6 held half 6.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does [UA] Bukovyna Classic rank against other Rust servers?

The last seven days of player hours place [UA] Bukovyna Classic at #2,824, within the top 13% of all ranked servers.

How busy is [UA] Bukovyna Classic?

Of its 100 slots, [UA] Bukovyna Classic is using 0 right now. We counted an average of 1 players in the past week, with 6 at the busiest. The busiest hour in the last 48 was 19:00 UTC, when an average of 3 players were on.

Lists and tags

What do the server tags on [UA] Bukovyna Classic mean?

These are the tags [UA] Bukovyna Classic publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include [UA] Bukovyna Classic?

[UA] Bukovyna Classic appears among the Rust Population lists that follow: Community servers, field-listed and Vanilla Rust servers, counted. Look for it under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last week.

Wipe notes

What does wipe day look like on [UA] Bukovyna Classic?

Averaged over recent wipes, 8 players were counted at the busiest point. 34 hours after the latest wipe the crowd peaked. Half that peak held until the next wipe in 60% of its recent wipes. The crowd dropped below half by day 2.5 when it did not hold.

What is the wipe schedule on [UA] Bukovyna Classic?

The recent gap between wipes on [UA] Bukovyna Classic is about 7 days. On Friday 30 October at 10:51 UTC its next wipe is due. 5 days 14 hours ago the current world was made.

Map and rules

Which map does [UA] Bukovyna Classic run?

A procedural map of size 4,250 from seed 1844, generated by the game, is in use on [UA] Bukovyna Classic. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on [UA] Bukovyna Classic?

The name tells you nothing about gather rates: [UA] Bukovyna Classic states none. No limit is set beyond the standard 8 players per group. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. Vanilla is the label it uses: facepunch's game, unaltered: no kits, no rate changes, no extra rules. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does [UA] Bukovyna Classic run?

On Windows, [UA] Bukovyna Classic runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.

Does [UA] Bukovyna Classic run smoothly?

In the last 48 hours, it averaged 30 server fps, with a low of 19. Entities peaked at 111,355, including buildings, deployables and everything else. Memory use peaked at 3,701 MB. Players feel lag when fps is low and the entity count climbs.

Is [UA] Bukovyna Classic online, and how reliable is it?

Right now, [UA] Bukovyna Classic is online. The uptime it reports suggests a restart roughly 2 days 1 hours ago. It was up 96% of the time over the last 7 full days, 161 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.

Where is [UA] Bukovyna Classic located?

No region is published by [UA] Bukovyna Classic. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 95.67.125.216:28020.

How to join

How do I join [UA] Bukovyna Classic?

To connect directly, open Rust's console with F1 and type client.connect 95.67.125.216:28020; or press Launch Rust on this page and Steam opens Rust and joins for you. For more, visit its website: https://discord.com/invite/Wxfup8TNu2.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players The server has 100 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Difficulty

^v
Vanilla Facepunch's game, unaltered: no kits, no rate changes, no extra rules.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.