[UA] Bukovyna Classic
Online 95.67.125.216:28020 checked 14m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 13% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 10:51 UTC, in 1d 8h. Every 6 days 23 hours · medium confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 34 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 12:00 UTC5d ago | 6 | – | running | 0 |
| Fri 16 Oct, 11:11 UTC12d ago | 6 | held half | 7 days | 2 |
| Fri 9 Oct, 12:20 UTC19d ago | 11 | halved by day 3 | 7 days | 0 |
| Fri 2 Oct, 15:30 UTC26d ago | 15 | halved by day 2 | 6.9 days | 0 |
| Fri 25 Sep, 12:18 UTC33d ago | 5 | held half | 7.1 days | 1 |
| Sat 19 Sep, 08:04 UTC39d ago | 6 | held half | 6.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does [UA] Bukovyna Classic rank against other Rust servers?
The last seven days of player hours place [UA] Bukovyna Classic at #2,824, within the top 13% of all ranked servers.
How busy is [UA] Bukovyna Classic?
Of its 100 slots, [UA] Bukovyna Classic is using 0 right now. We counted an average of 1 players in the past week, with 6 at the busiest. The busiest hour in the last 48 was 19:00 UTC, when an average of 3 players were on.
Lists and tags
What do the server tags on [UA] Bukovyna Classic mean?
These are the tags [UA] Bukovyna Classic publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include [UA] Bukovyna Classic?
[UA] Bukovyna Classic appears among the Rust Population lists that follow: Community servers, field-listed and Vanilla Rust servers, counted. Look for it under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last week.
Wipe notes
What does wipe day look like on [UA] Bukovyna Classic?
Averaged over recent wipes, 8 players were counted at the busiest point. 34 hours after the latest wipe the crowd peaked. Half that peak held until the next wipe in 60% of its recent wipes. The crowd dropped below half by day 2.5 when it did not hold.
What is the wipe schedule on [UA] Bukovyna Classic?
The recent gap between wipes on [UA] Bukovyna Classic is about 7 days. On Friday 30 October at 10:51 UTC its next wipe is due. 5 days 14 hours ago the current world was made.
Map and rules
Which map does [UA] Bukovyna Classic run?
A procedural map of size 4,250 from seed 1844, generated by the game, is in use on [UA] Bukovyna Classic. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on [UA] Bukovyna Classic?
The name tells you nothing about gather rates: [UA] Bukovyna Classic states none. No limit is set beyond the standard 8 players per group. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. Vanilla is the label it uses: facepunch's game, unaltered: no kits, no rate changes, no extra rules. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does [UA] Bukovyna Classic run?
On Windows, [UA] Bukovyna Classic runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.
Does [UA] Bukovyna Classic run smoothly?
In the last 48 hours, it averaged 30 server fps, with a low of 19. Entities peaked at 111,355, including buildings, deployables and everything else. Memory use peaked at 3,701 MB. Players feel lag when fps is low and the entity count climbs.
Is [UA] Bukovyna Classic online, and how reliable is it?
Right now, [UA] Bukovyna Classic is online. The uptime it reports suggests a restart roughly 2 days 1 hours ago. It was up 96% of the time over the last 7 full days, 161 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is [UA] Bukovyna Classic located?
No region is published by [UA] Bukovyna Classic. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 95.67.125.216:28020.
How to join
How do I join [UA] Bukovyna Classic?
To connect directly, open Rust's console with F1 and type client.connect 95.67.125.216:28020; or press Launch Rust on this page and Steam opens Rust and joins for you. For more, visit its website: https://discord.com/invite/Wxfup8TNu2.