s2
Offline 95.70.185.216:28015 checked 13h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 05:55 UTC10d ago | 1 | – | running | 0 |
| Sun 4 Oct, 01:48 UTC24d ago | 1 | halved by day 4 | 13.2 days | 0 |
| Sat 3 Oct, 16:28 UTC24d ago | 1 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does s2 rank against other Rust servers?
The last seven days of player hours place s2 at #7,648, within the top 34% of all ranked servers.
How busy is s2?
We have no live count for s2 right now. It was last seen 13 hours ago. We counted an average of 1 players in the past week, with 1 at the busiest. The busiest hour in the last 48 was 18:00 UTC, when an average of 1 players were on.
Lists and tags
What do the server tags on s2 mean?
These are the tags s2 publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include s2?
These Rust Population lists include s2: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe notes
What does wipe day look like on s2?
The busiest point of its recent wipes averaged 1 players. 1 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 4 it had fallen below half, in the cases where it did not hold.
What is the wipe schedule on s2?
Irregular times are when s2 wipes, which leaves no next wipe to predict. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 10 days 20 hours ago the current world was made.
Map and rules
Which map does s2 run?
A procedural map, generated by the game, is in use on s2.
What are the rules and settings on s2?
The name tells you nothing about gather rates: s2 states none. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is disabled.
Server details
Which version of Rust does s2 run?
The setup is Rust network protocol 2635 and build 168909 on Linux for s2. The protocol must match for you to join, and Steam updates it for you.
Is s2 online, and how reliable is it?
We last saw s2 13 hours ago, and it is offline now. Over the last 7 full days, 16 of 168 hours were online, or 10%. On 13 September 2026, Rust Population saw it for the first time.
Where is s2 located?
No region is published by s2. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 95.70.185.216:28015.
Getting in
How do I join s2?
Either enter client.connect 95.70.185.216:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.