Rust PopulationField survey · Rust servers
Observing 41,781 players 11,700 servers 3,029 with someone on 99 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 12,066habitat unknownfirst seen 9 Oct 2026

TestServer

Offline 95.83.11.41:28015 checked 5d ago

Measurements

Players now
1/ 10
= 1 player
10% full
7-day average
1
peak 1
Rank
#12,066
top 54%
Last wipe
5d ago
no schedule published
Next wipe
1d 10h
Fri 30 Oct, 12:10 UTC
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct13 Oct17 Oct21 Oct25 Oct29 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 12:10 UTC, in 1d 10h. Every Friday at 12:10 UTC · low confidence

7 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes

Coming wipes

1d 10h
Fri 30 Oct, 12:10 UTC
7d 17h
Thu 5 Nov, 19:00 UTC
FW
8d 10h
Fri 6 Nov, 12:10 UTC
15d 10h
Fri 13 Nov, 12:10 UTC
22d 10h
Fri 20 Nov, 12:10 UTC
29d 10h
Fri 27 Nov, 12:10 UTC
35d 17h
Thu 3 Dec, 19:00 UTC
FW
36d 10h
Fri 4 Dec, 12:10 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 12:10 UTC5d ago 1 – running 0
Fri 16 Oct, 13:13 UTC12d ago 1 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does TestServer rank against other Rust servers?

Over the past week it ranks #12,066 for player hours, which puts TestServer in the top 54% of all ranked servers.

How busy is TestServer?

At this count TestServer is offline, with its last sighting 5 days 12 hours ago. Seven days of counting give an average of 1 players and a peak of 1.

Lists and tags

What do the server tags on TestServer mean?

What the game's server browser reads from TestServer is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include TestServer?

These Rust Population lists include TestServer: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Wipe schedule

What does wipe day look like on TestServer?

Across its recent wipes the busiest crowds averaged 1 players. Peak came 0 hours into the latest wipe.

What is the wipe schedule on TestServer?

The wipe rhythm for TestServer is every Friday at 12:10 UTC. A wipe is due on Friday 30 October at 12:10 UTC, the next one. Counted from 5 days 13 hours ago, that is how long the current world has stood.

Settings

What are the rules and settings on TestServer?

Nothing in TestServer's name says how gather works. The group limit is 8 players, which is the default. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does TestServer run?

The setup is Rust network protocol 2635 and build 168909 on Windows for TestServer. The protocol must match for you to join, and Steam updates it for you.

Is TestServer online, and how reliable is it?

Currently offline, TestServer was last seen 5 days 12 hours ago. Over the last 7 full days, 2 of 168 hours were online, or 1%. It was first seen by Rust Population on 9 October 2026.

Where is TestServer located?

A region is not published by TestServer. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 95.83.11.41:28015 is where it lives.

Getting in

How do I join TestServer?

To connect directly, open Rust's console with F1 and type client.connect 95.83.11.41:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.