e60duck
Online 95.98.201.22:20030 checked 6m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does e60duck rank against other Rust servers?
Over the past week it ranks #9,836 for player hours, which puts e60duck in the top 44% of all ranked servers.
How busy is e60duck?
e60duck holds 0 players at the moment, out of 40 slots. Seven days of counting give an average of 0 players and a peak of 2. In the last 48 hours the peak hour came at 00:00 UTC, averaging 2 players.
Lists and tags
What do the server tags on e60duck mean?
What the game's server browser reads from e60duck is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include e60duck?
e60duck appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Wipe schedule
What is the wipe schedule on e60duck?
Its rhythm cannot be told yet: too few of e60duck's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 21 hours ago.
Map and rules
Which map does e60duck run?
e60duck uses a map the game generates: procedural.
What are the rules and settings on e60duck?
The name tells you nothing about gather rates: e60duck states none. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does e60duck run?
On Linux, e60duck runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.
Is e60duck online, and how reliable is it?
Right now, e60duck is online. The first sighting by Rust Population was on 26 October 2026.
Where is e60duck located?
No region is published by e60duck. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 95.98.201.22:20030.
Getting in
How do I join e60duck?
Either enter client.connect 95.98.201.22:20030 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.