Private 2x Trio
Offline 96.234.16.95:28015 checked 1d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 19% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Private 2x Trio rank against other Rust servers?
Over the past week it ranks #4,263 for player hours, which puts Private 2x Trio in the top 19% of all ranked servers.
How busy is Private 2x Trio?
We have no live count for Private 2x Trio right now. It was last seen 43 hours ago. We counted an average of 1 players in the past week, with 2 at the busiest. Look at the last 48 hours and 22:00 UTC stands out: it averaged 1 players.
Lists and tags
What do the server tags on Private 2x Trio mean?
What the game's server browser reads from Private 2x Trio is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp3 (Max players): You can join up to 3 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Private 2x Trio?
Private 2x Trio appears among the Rust Population lists that follow: 2x Rust servers: the live count and Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x and it will show up.
Wipe notes
What is the wipe schedule on Private 2x Trio?
Too few wipes are on record for Private 2x Trio to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 6 days 20 hours ago the current world was made.
Settings
Which map does Private 2x Trio run?
Private 2x Trio uses a map the game generates, procedural, at size 4,500 with seed 703596067. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Private 2x Trio?
You gather at 2x on Private 2x Trio, to judge by the name. The group limit is 8 players, which is the default. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Private 2x Trio run?
The setup is Rust network protocol 2635 and build 168909 on Windows for Private 2x Trio. Your game needs the same protocol to join; Steam takes care of updating it.
Does Private 2x Trio run smoothly?
The last 48 hours saw an average of 88 server fps, with 79 as the lowest. The entity count reached 128,746: buildings, deployables and all other objects. The highest memory usage was 3,090 MB. What players experience as lag comes from low fps and a rising entity count.
Is Private 2x Trio online, and how reliable is it?
We last saw Private 2x Trio 43 hours ago, and it is offline now. About 2 hours ago, it restarted, according to its uptime. It was up 38% of the time over the last 5 full days, 46 out of 120 hours. It was first seen by Rust Population on 22 October 2026.
Where is Private 2x Trio located?
A region is not published by Private 2x Trio. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 96.234.16.95:28015.
Getting in
How do I join Private 2x Trio?
Open the console with F1 in Rust and enter client.connect 96.234.16.95:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.