Rust PopulationField survey · Rust servers
Observing 91,150 players 11,900 servers 4,048 with someone on 163 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 15,215habitat unknownfirst seen 13 Sep 2026

Bandits at War 10X

Offline 96.32.16.210:28015 checked 13d ago

10x moddedoxide

Measurements

Players now
0/ 77
0% full
7-day average
0
peak –
Rank
#15,215
top 71%
Last wipe
16d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct15 Oct21 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.3 days
usual gap
between real wipes
50%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Sat 10 OctSun 4 OctSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 22:54 UTC16d ago 1 – running 0
Sun 4 Oct, 08:28 UTC23d ago 0 – 6.6 days 0
Sun 20 Sep, 23:20 UTC36d ago 1 halved by day 1 13.4 days 0
Mon 14 Sep, 21:26 UTC42d ago 1 halved by day 1 6.1 days 0
Mon 14 Sep, 10:26 UTC43d ago 1 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Bandits at War 10X rank against other Rust servers?

Over the past week it ranks #15,215 for player hours, which puts Bandits at War 10X in the top 71% of all ranked servers.

How busy is Bandits at War 10X?

At this count Bandits at War 10X is offline, with its last sighting 13 days 17 hours ago.

Tags

What do the server tags on Bandits at War 10X mean?

What the game's server browser reads from Bandits at War 10X is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp77 (Max players): 77 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Bandits at War 10X?

These Rust Population lists include Bandits at War 10X: 10x Rust servers: where the population is and Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.

Wipe schedule

What does wipe day look like on Bandits at War 10X?

Averaged over recent wipes, 1 players were counted at the busiest point. 1 hours after the latest wipe the crowd peaked. In 0% of recent wipes, half the peak was held until the next wipe. The crowd dropped below half by day 1 when it did not hold.

What is the wipe schedule on Bandits at War 10X?

No next wipe can be predicted for Bandits at War 10X, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 16 days 20 hours ago.

Map and rules

Which map does Bandits at War 10X run?

Bandits at War 10X uses a map the game generates, procedural, at size 4,000 with seed 897176852. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on Bandits at War 10X?

The name says it: gathering is multiplied 10x on Bandits at War 10X. No limit is set beyond the standard 8 players per group. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does Bandits at War 10X run?

Rust network protocol 2634 and build 167398 on Windows is what Bandits at War 10X uses. Your game needs the same protocol to join; Steam takes care of updating it.

Is Bandits at War 10X online, and how reliable is it?

Currently offline, Bandits at War 10X was last seen 13 days 17 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.

Where is Bandits at War 10X located?

Nothing published by Bandits at War 10X states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 96.32.16.210:28015.

Getting in

How do I join Bandits at War 10X?

To connect directly, open Rust's console with F1 and type client.connect 96.32.16.210:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp77,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp77
Max players 77 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.