ReadyGlobalProbe
Offline 96.55.44.196:28115 checked 37d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 20 Sep, 20:27 UTC37d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does ReadyGlobalProbe rank against other Rust servers?
By player hours over the last seven days, ReadyGlobalProbe places at #15,465, within the top – of ranked servers.
How busy is ReadyGlobalProbe?
We have no live count for ReadyGlobalProbe right now. It was last seen 37 days 10 hours ago.
Lists and tags
What do the server tags on ReadyGlobalProbe mean?
What the game's server browser reads from ReadyGlobalProbe is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The server has 2 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs164566 (Build): The game build is 164566; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include ReadyGlobalProbe?
On Rust Population, ReadyGlobalProbe is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What does wipe day look like on ReadyGlobalProbe?
Across its recent wipes the busiest crowds averaged 1 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on ReadyGlobalProbe?
Too few wipes are on record for ReadyGlobalProbe to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 37 days 10 hours ago, that is how long the current world has stood.
Settings
Which map does ReadyGlobalProbe run?
The map on ReadyGlobalProbe is procedural, made by the game.
What are the rules and settings on ReadyGlobalProbe?
The name tells you nothing about gather rates: ReadyGlobalProbe states none. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does ReadyGlobalProbe run?
The setup is Rust network protocol 2633 and build 164566 on Windows for ReadyGlobalProbe. The protocol must match for you to join, and Steam updates it for you.
Is ReadyGlobalProbe online, and how reliable is it?
Offline at the moment, ReadyGlobalProbe was last seen 37 days 10 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 20 September 2026.
Where is ReadyGlobalProbe located?
No region is published by ReadyGlobalProbe. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 96.55.44.196:28115.
Getting in
How do I join ReadyGlobalProbe?
To connect directly, open Rust's console with F1 and type client.connect 96.55.44.196:28115; or press Launch Rust on this page and Steam opens Rust and joins for you.