Authenticated Worker Disconnect Probe
Offline 96.55.44.196:64230 checked 38d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Authenticated Worker Disconnect Probe rank against other Rust servers?
The last seven days of player hours place Authenticated Worker Disconnect Probe at #15,463, within the top – of all ranked servers.
How busy is Authenticated Worker Disconnect Probe?
At this count Authenticated Worker Disconnect Probe is offline, with its last sighting 38 days 15 hours ago.
Lists and tags
What do the server tags on Authenticated Worker Disconnect Probe mean?
These are the tags Authenticated Worker Disconnect Probe publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs164566 (Build): This server runs game build 164566; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Authenticated Worker Disconnect Probe?
On Rust Population, Authenticated Worker Disconnect Probe is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on Authenticated Worker Disconnect Probe?
The record holds too few of Authenticated Worker Disconnect Probe's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 38 days 15 hours ago.
Map and rules
Which map does Authenticated Worker Disconnect Probe run?
The map on Authenticated Worker Disconnect Probe is procedural, made by the game.
What are the rules and settings on Authenticated Worker Disconnect Probe?
Nothing in Authenticated Worker Disconnect Probe's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Authenticated Worker Disconnect Probe run?
The setup is Rust network protocol 2633 and build 164566 on Windows for Authenticated Worker Disconnect Probe. Your game needs the same protocol to join; Steam takes care of updating it.
Is Authenticated Worker Disconnect Probe online, and how reliable is it?
We last saw Authenticated Worker Disconnect Probe 38 days 15 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 20 September 2026, Rust Population saw it for the first time.
Where is Authenticated Worker Disconnect Probe located?
Nothing published by Authenticated Worker Disconnect Probe states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 96.55.44.196:64230.
Getting in
How do I join Authenticated Worker Disconnect Probe?
Open the console with F1 in Rust and enter client.connect 96.55.44.196:64230. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.