New Eden Rising test map
Offline 97.127.93.64:28015 checked 17d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does New Eden Rising test map rank against other Rust servers?
By player hours over the last seven days, New Eden Rising test map places at #15,883, within the top 72% of ranked servers.
How busy is New Eden Rising test map?
New Eden Rising test map is offline at this count; we last saw it 17 days 3 hours ago.
Lists and tags
What do the server tags on New Eden Rising test map mean?
These are the tags New Eden Rising test map publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): The server has 15 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs163207 (Build): Game build: 163207; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include New Eden Rising test map?
On Rust Population, New Eden Rising test map is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on New Eden Rising test map?
Its rhythm cannot be told yet: too few of New Eden Rising test map's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 52 days 14 hours ago the current world was made.
Settings
Which map does New Eden Rising test map run?
New Eden Rising test map uses a map the game generates, procedural, at size 4,050 with seed 237289752. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on New Eden Rising test map?
The name tells you nothing about gather rates: New Eden Rising test map states none. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does New Eden Rising test map run?
The setup is Rust network protocol 2633 and build 163207 on Windows for New Eden Rising test map. Steam updates your game automatically, but you need the same protocol to join.
Is New Eden Rising test map online, and how reliable is it?
Offline at the moment, New Eden Rising test map was last seen 17 days 3 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is New Eden Rising test map located?
A region is not published by New Eden Rising test map. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 97.127.93.64:28015.
Getting in
How do I join New Eden Rising test map?
Either enter client.connect 97.127.93.64:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.