Geovanni Research and Development
Online 98.142.4.118:2328 checked 6m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 28 Sep, 19:36 UTC30d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Geovanni Research and Development rank against other Rust servers?
Over the past week it ranks #12,359 for player hours, which puts Geovanni Research and Development in the top 55% of all ranked servers.
How busy is Geovanni Research and Development?
Geovanni Research and Development holds 0 players at the moment, out of 20 slots. Seven days of counting give an average of 0 players and a peak of 2. Look at the last 48 hours and 02:00 UTC stands out: it averaged 2 players.
Tags
What do the server tags on Geovanni Research and Development mean?
These are the tags Geovanni Research and Development publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): You can join up to 20 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs169545 (Build): This server runs game build 169545; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Geovanni Research and Development?
Geovanni Research and Development appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What does wipe day look like on Geovanni Research and Development?
Across its recent wipes the busiest crowds averaged 2 players. The crowd on the latest wipe peaked 2 hours in.
What is the wipe schedule on Geovanni Research and Development?
The record holds too few of Geovanni Research and Development's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 30 days 9 hours ago.
Settings
Which map does Geovanni Research and Development run?
Geovanni Research and Development uses a map the game generates, procedural, at size 4,500 with seed 666. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on Geovanni Research and Development?
Nothing in Geovanni Research and Development's name says how gather works. Eight players per group is the default, and it applies here. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Geovanni Research and Development run?
The setup is Rust network protocol 2635 and build 169545 on Linux for Geovanni Research and Development. The protocol must match for you to join, and Steam updates it for you.
Does Geovanni Research and Development run smoothly?
It ran at 117 server fps on average over the last 48 hours, and never went below 38. Up to 118,000 entities were present, counting buildings, deployables and everything else. Memory use peaked at 2,644 MB. What players experience as lag comes from low fps and a rising entity count.
Is Geovanni Research and Development online, and how reliable is it?
Geovanni Research and Development is up and running at the moment. The uptime it reports suggests a restart roughly 10 hours ago. It was up 93% of the time over the last 7 full days, 157 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is Geovanni Research and Development located?
No region is published by Geovanni Research and Development. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 98.142.4.118:2328.
How to join
How do I join Geovanni Research and Development?
To connect directly, open Rust's console with F1 and type client.connect 98.142.4.118:2328; or press Launch Rust on this page and Steam opens Rust and joins for you.