2x | Old Recoil
Offline 98.195.59.110:28015 checked 20d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 01:56 UTC20d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does 2x | Old Recoil rank against other Rust servers?
By player hours over the last seven days, 2x | Old Recoil places at #15,842, within the top 72% of ranked servers.
How busy is 2x | Old Recoil?
At this count 2x | Old Recoil is offline, with its last sighting 20 days 12 hours ago.
Lists and tags
What do the server tags on 2x | Old Recoil mean?
What the game's server browser reads from 2x | Old Recoil is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167231 (Build): The game build is 167231; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): Carbon provides the plugin framework here. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include 2x | Old Recoil?
On Rust Population, 2x | Old Recoil is filed under these lists: 2x Rust servers: the live count and Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 2x and it will show up.
Wipe schedule
What does wipe day look like on 2x | Old Recoil?
Across its recent wipes the busiest crowds averaged 0 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on 2x | Old Recoil?
Its rhythm cannot be told yet: too few of 2x | Old Recoil's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 20 days 12 hours ago the current world was made.
Map and rules
Which map does 2x | Old Recoil run?
2x | Old Recoil uses a map the game generates: procedural.
What are the rules and settings on 2x | Old Recoil?
The name says it: gathering is multiplied 2x on 2x | Old Recoil. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Carbon. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does 2x | Old Recoil run?
On Windows, 2x | Old Recoil runs Rust network protocol 2634 and build 167231. Your game needs the same protocol to join; Steam takes care of updating it.
Is 2x | Old Recoil online, and how reliable is it?
Offline at the moment, 2x | Old Recoil was last seen 20 days 12 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 9 October 2026, Rust Population saw it for the first time.
Where is 2x | Old Recoil located?
No region is published by 2x | Old Recoil. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 98.195.59.110:28015.
Getting in
How do I join 2x | Old Recoil?
To connect directly, open Rust's console with F1 and type client.connect 98.195.59.110:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.