Rust Local Practice
Offline 98.96.166.16:28015 checked 22d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 00:45 UTC22d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Rust Local Practice rank against other Rust servers?
Over the past week it ranks #13,777 for player hours, which puts Rust Local Practice in the top 61% of all ranked servers.
How busy is Rust Local Practice?
Rust Local Practice is offline at this count; we last saw it 22 days 4 hours ago.
Tags
What do the server tags on Rust Local Practice mean?
The game's server browser reads the tags Rust Local Practice publishes: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server has 1 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Rust Local Practice?
These Rust Population lists include Rust Local Practice: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What does wipe day look like on Rust Local Practice?
The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on Rust Local Practice?
Too few wipes are on record for Rust Local Practice to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 22 days 5 hours ago, that is how long the current world has stood.
Settings
Which map does Rust Local Practice run?
A procedural map, generated by the game, is in use on Rust Local Practice.
What are the rules and settings on Rust Local Practice?
The name tells you nothing about gather rates: Rust Local Practice states none. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Rust Local Practice run?
Rust network protocol 2634 and build 166652 on Windows is what Rust Local Practice uses. The protocol must match for you to join, and Steam updates it for you.
Is Rust Local Practice online, and how reliable is it?
We last saw Rust Local Practice 22 days 4 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 6 October 2026.
Where is Rust Local Practice located?
Nothing published by Rust Local Practice states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 98.96.166.16:28015.
How to join
How do I join Rust Local Practice?
Open the console with F1 in Rust and enter client.connect 98.96.166.16:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.