Local Practice Server
Offline 98.96.17.130:28015 checked 1d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Local Practice Server rank against other Rust servers?
By player hours over the last seven days, Local Practice Server places at #6,680, within the top 30% of ranked servers.
How busy is Local Practice Server?
Local Practice Server is offline at this count; we last saw it 41 hours ago. Averaged over seven days, it drew 0 players and reached a peak of 1. Look at the last 48 hours and 20:00 UTC stands out: it averaged 1 players.
Lists and tags
What do the server tags on Local Practice Server mean?
What the game's server browser reads from Local Practice Server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Local Practice Server?
These Rust Population lists include Local Practice Server: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Wipe notes
What is the wipe schedule on Local Practice Server?
Its rhythm cannot be told yet: too few of Local Practice Server's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 4 days 13 hours ago.
Settings
Which map does Local Practice Server run?
The map on Local Practice Server is procedural, made by the game.
What are the rules and settings on Local Practice Server?
Nothing in Local Practice Server's name says how gather works. No limit is set beyond the standard 8 players per group. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Local Practice Server run?
On Windows, Local Practice Server runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.
Is Local Practice Server online, and how reliable is it?
We last saw Local Practice Server 41 hours ago, and it is offline now. It was up 39% of the time over the last 3 full days, 28 out of 72 hours. On 25 October 2026, Rust Population saw it for the first time.
Where is Local Practice Server located?
Nothing published by Local Practice Server states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 98.96.17.130:28015.
How to join
How do I join Local Practice Server?
To connect directly, open Rust's console with F1 and type client.connect 98.96.17.130:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.