Rust PopulationField survey · Rust servers
Observing 81,845 players 11,853 servers 3,922 with someone on 171 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,400habitat unknownfirst seen 21 Oct 2026

<SERVER_NAME>

Offline 98.97.13.208:28015 checked 5d ago

Measurements

Players now
0/ ?
7-day average
0
peak –
Rank
#15,400
top 69%
Last wipe
25d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct23 Oct25 Oct26 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does <SERVER_NAME> rank against other Rust servers?

The last seven days of player hours place <SERVER_NAME> at #15,400, within the top 69% of all ranked servers.

How busy is <SERVER_NAME>?

At this count <SERVER_NAME> is offline, with its last sighting 5 days 12 hours ago. We counted 0 players on average across the past week.

Lists and tags

What do the server tags on <SERVER_NAME> mean?

The game's server browser reads the tags <SERVER_NAME> publishes: gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): 0 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include <SERVER_NAME>?

These Rust Population lists include <SERVER_NAME>: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe schedule

What is the wipe schedule on <SERVER_NAME>?

Too few wipes are on record for <SERVER_NAME> to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 25 days 21 hours ago, that is how long the current world has stood.

Settings

Which map does <SERVER_NAME> run?

The map on <SERVER_NAME> is procedural, made by the game.

What are the rules and settings on <SERVER_NAME>?

The name tells you nothing about gather rates: <SERVER_NAME> states none. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does <SERVER_NAME> run?

The setup is Rust network protocol 2634 and build 167781 on Linux for <SERVER_NAME>. Steam updates your game automatically, but you need the same protocol to join.

Is <SERVER_NAME> online, and how reliable is it?

We last saw <SERVER_NAME> 5 days 12 hours ago, and it is offline now. Over the last 5 full days, 9 of 120 hours were online, or 8%. The first sighting by Rust Population was on 21 October 2026.

Where is <SERVER_NAME> located?

A region is not published by <SERVER_NAME>. The location a server claims is what Rust Population shows, not the place where the machine stands. 98.97.13.208:28015 is where it lives.

How to join

How do I join <SERVER_NAME>?

Open the console with F1 in Rust and enter client.connect 98.97.13.208:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp0
Max players 0 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs167781
Build This server runs game build 167781.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.