<SERVER_NAME>
Offline 98.97.13.208:28015 checked 5d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does <SERVER_NAME> rank against other Rust servers?
The last seven days of player hours place <SERVER_NAME> at #15,400, within the top 69% of all ranked servers.
How busy is <SERVER_NAME>?
At this count <SERVER_NAME> is offline, with its last sighting 5 days 12 hours ago. We counted 0 players on average across the past week.
Lists and tags
What do the server tags on <SERVER_NAME> mean?
The game's server browser reads the tags <SERVER_NAME> publishes: gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): 0 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include <SERVER_NAME>?
These Rust Population lists include <SERVER_NAME>: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on <SERVER_NAME>?
Too few wipes are on record for <SERVER_NAME> to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 25 days 21 hours ago, that is how long the current world has stood.
Settings
Which map does <SERVER_NAME> run?
The map on <SERVER_NAME> is procedural, made by the game.
What are the rules and settings on <SERVER_NAME>?
The name tells you nothing about gather rates: <SERVER_NAME> states none. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does <SERVER_NAME> run?
The setup is Rust network protocol 2634 and build 167781 on Linux for <SERVER_NAME>. Steam updates your game automatically, but you need the same protocol to join.
Is <SERVER_NAME> online, and how reliable is it?
We last saw <SERVER_NAME> 5 days 12 hours ago, and it is offline now. Over the last 5 full days, 9 of 120 hours were online, or 8%. The first sighting by Rust Population was on 21 October 2026.
Where is <SERVER_NAME> located?
A region is not published by <SERVER_NAME>. The location a server claims is what Rust Population shows, not the place where the machine stands. 98.97.13.208:28015 is where it lives.
How to join
How do I join <SERVER_NAME>?
Open the console with F1 in Rust and enter client.connect 98.97.13.208:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.